Thursday, December 20, 2012

Happy Apocalypse!

THE END IS NIGH

If I survive this one, I can officially say that I've survived about 4 or 5 apocalypses. Man I must be Superwoman or something.

So while all this BS dies down I'll be uploading the next few segments of Broken World. I also have about 10 hours worth of Left 4 Dead 2 videos that I played with my brother (lamax42) that I plan on uploading in the near future as well.

I'm not going to get Broken World done by the 25th unfortunately, but I will try my hardest to keep uploading videos in a timely manner. In the meantime, here's some screenshots I found on my hard drive. Enjoy:


















Sunday, December 2, 2012

What the What?

This has been an interesting weekend. To start off with, my beloved laptop, Gary, aged 5 and a half, tragically died of a fried hard drive on Friday evening. He had just finished allowing me to play an exciting game of Age of Empires III when he suddenly came down with the Blue Screen of Death. Never have I seen BSOD like this as white lines shot through the blue and random text and numbers flashed rapidly. I tried to save him, but unfortunately, through repeated tries at booting, he would not respond. If he fails to boot from an external hard drive, Gary will be laid to rest in the local Staples recycling bin sometime in the near future.

In all seriousness though, I'm going to try and save my laptop, as it has sentimental value, but I think Gary is way past his prime. It's almost not worth saving, though, I really lament the loss. It was me first personal computer (having used a family computer the years before) and it got me through most of my university career. I wrote 175 pages of WMRR on it, stayed on all through the night as I wrote my papers at the last minute, traveled with me to places including London, Lake Winnipeg, Hawaii and Florida, uploaded all of my videos diligently while I slept, helped me play hundreds of hours of games, and helped me to produce my very first videos. Gary will be missed. <3


In other news, I have been working on making Murphy a high-use computer. Before I mostly used him to play games and encode video, but now he will be taking on many other roles. In the meantime, I will be borrowing a laptop to use for my writing and school work. I am just glad I didn't start Broken World on Gary, which I was debating doing on Murphy anyways. That sounds...awkwardly sexual.

Speaking of Broken World, I have installed it on Murphy and am now ready to start the LP. I will be doing some sound tests in the next couple of days here, and will probably start the LP on the 11th (which is the last day of my exams). The game was...strange to install though. I installed DS2 with no trouble, but when I went to install Broken World, the installer froze, which then proceeded to freeze windows explorer. Pissed off (and quite tired as I have been working all weekend) I waited about five minutes before forcing a restart. I tried again when it had booted up again and the same thing happened. Fed up I figured I would just work on it tomorrow after I got home and just ignored the failing programs to talk on msn before I went to bed.

Suddenly, after about 10 minutes, Broken World just decided to...work, and it installed in about 30 seconds after I put in the CD key (which I had to dig around for as it was on the booklet...and the booklet was not in the case). Then about 8 windows popped up from when I was trying to get ANYTHING to work in windows explorer. Whatever. Broken World is installed and it works.

Guess this is what happens when you call your computer Murphy.

Finally, as Gary died and I don't have a recent enough back-up, I will be playing a new set of characters for Broken World. I kind of wanted to do it that way anyways. We shall make this silly.

Sunday, November 18, 2012

Big Plans

I'm officially finished my Dungeon Siege 2 LP and am almost ready to start Broken World. I may still add Dungeon Siege 2 videos in the future (ie quests I've missed or need other characters for, and the secret quest), but I have no idea when I'll do that. As for Broken World, I plan to start the game early December and then really get into it by December 12 (day after my final exams). I will not have any time to make videos between now and the 26th though, because I have a 15 page paper due next week that I haven't started and a few assignments that I need 100% on because of my...less than adequate midterm mark...

In the meantime, I have something entirely random, but super fun to post while you wait for the new videos. I mainly played the game to test out recording and audio on the computer I'll be using from now on for LPs (well...apart from Broken World maybe...haven't decided yet). The audio...was tricky. My voice ended up drowned out in a lot of segments, so I apologise for the bad audio. I may consider recording audio separately (ie not with FRAPS), but I'm worried about audio syncing as a friend of mine has had countless issues with that in his LPs in the past. In addition, I'm not an expert at this. I still have a lot to learn to make these videos higher quality.

By the New Year, I'd like to begin Dungeon Siege 3 (which is what I'm doing most the tests for) and start thinking about what sort of series I could LP next. I did Dungeon Siege because a) I love the games and b) because I've had a degree of past experience with them. Nothing like looking like a total spaz in front of an audience, which has happened in failed videos. Regardless, I may just play a few random games as I have a ton on Steam that I've purchased on sales...and the after-Christmas sales (boxing day/week for us Canadian and British folk), I may have more.

Anyway, stay tuned, I got a lot of inanity coming your way.

Thursday, November 1, 2012

First Impressions of Sassy Creed 3

So, for the first time in my life I got a limited edition of a game. The swag for Assassin's Creed 3 was pretty sweet, but I'm praying that the game will be worth it. I was a little sceptical about the whole American Revolution setting...mainly because it's been done so many times. Granted, it's one of the major events of the period, especially in North America, and the majority of the target audience wouldn't care about say...Canadian events or anything, but still, I have my doubts. I'm always looking for something new on the playing field, so I pray that the game will deliver more than it has given me so far.

I'm a history major and so I've studied a lot of these events in school. Mainly, I have been studying history of Aboriginals and Metis in North America (Canada mostly, but I have knowledge of American groups as well). I am eager to see how "accurate" the game is in tone, setting, and interactions between people. I was extremely excited to see that the main Assassin for the game is going to be a Native American, but so far all I have been playing is some random British noble. I'd love to say he was foppish, but he's not really. Just something about his personality rubs me the wrong way. Maybe it was the first assassination and his reaction to the little boy that saw him. That was fucking creepy. Then the other characters so far are either unlikable or bland. The Brit grew on me by the end of my playing session last night, but so far I'm hoping that the other character arrives soon. I think I know where the story is going with this, but I'll have to wait and see.

The interface is awful. The best interface the game has offered so far has been in Assassin's Creed 2. From there it has gotten progressively worse. While in Brotherhood and Revelations I understand that there were more tools, weapons and functions to incorporate, it just got messy. I do not like what they've done for this game so far. One major fault is the guns. I got so frustrated last night because the player can't just autolock on a target the same way. Now British McAssassin must lock-on, which only improves accuracy and zooms in a little, then the player has to move to aim. It took me WAY too long to figure out how to blow up some god-damned barrels, right after it took me WAY too long to figure out how to switch weapons. I had to put up with British McAssassin pulling his sword out and flailing around like a moron for minutes on end while I just raged. There was another part where I had an ally following me and was supposed to make him hide so the guards wouldn't detect us. I got fed up with trying to target hiding places for him so I decided to experiment a little. I decided to just avoid the guards on my own, leaving my ally to flail around the guards and rooftops on his own. He wasn't detected, even when he walked right in front of the guards.

In addition, I couldn't figure out how to open "e-mails" that the player gets and I couldn't access game information (as in the info the player is given to give historical background or character profiles) until I was off the bloody ship. Half the time I was wondering what the hell I was supposed to be doing or pressing because the "tutorial" dialogues in the corner of the screen only appear for a few seconds, then they never appear again. Thank God I played the other games so I had an idea of how to play despite the new commands and features the developers put into the game. I cringe to think of what newcomers to the series will have to go through.

Lastly, this game is SUPER buggy (though I shouldn't be surprised...the game uses Havoc). The other games had minor problems, but so far in the 30-40 minutes I have played so far, I have seen horses standing on the sides of  walls (as in they are VERTICAL to the player), floating guns, broken lip movements in cut scenes, mugs flying out of people's hands to rocket into the ceiling and curbs of the street launching British McAssassin up a couple feet. While this all highly entertaining, it is really off-putting. I can't get into the story when conversations involve characters staring creepily, speaking without moving their lips or other parts of their faces. I can accomplish the same level of immersion by playing with two plastic dolls.

Because of these elements, I have a bad first impression of the game. It doesn't do everything wrong however. For instance, I really like the way eavesdropping missions are handled. Pickpocketing got an upgrade from just ramming into people as the player passes them. Now the player must actively work around guards and sneak up from behind to pick pockets. Lockpicking was an interesting, but completely unnecessary (and a little annoying) aspect that the developers added. I appreciate the attempt to bring more skills an assassin would have into the game though. The small details are interesting too, such as the random (if sometimes boring) conversations you can have with various people and the little events that occur in the background (such as stealing fruit or someone getting tackled).

As for combat, I'd say it's about as good as the other games in terms of the melee. I saw little difference If anything, I thought it was a little more difficult as there weren't as many parry or deflect kills that Brotherhood and Revelations were notorious for. Though, I was disappointed that I couldn't pick up a broom I found and beat people with it. As for the guns and ranged...well I've already raged about that. Oh except the reload times. That was frustrating. Yeah, I get it's historically accurate and guns at that time actually took that long to reload, but this slows the game down too much. I'm glad that the enemy's aim is shit, otherwise Id be dead before I got halfway through reloading. I sincerely hope that better guns in the game have shorter reload times.
 
The freerunning is as awesome as ever. I forgot all the problems when I finally got on the roof and ran around dodging soldiers and leaping between houses. Running on the roofs also make A LOT of noise, which I find hilarious because I just imagine the people inside wondering what the hell all the thumping noises are. I haven't bothered to go after the pages yet as they always disappear before I can figure out a) what's going on, and b) where the hell the pages are. 

Also, you can pet dogs, cats and sheepies. I haven't tried to pet anything else yet, but I hope that the player encounters other, maybe wilder, animals. I would love to try and pet a bear. Regardless, I thought that was a cute little addition. I just hope British McAssassin can't get tapeworm...

Monday, August 27, 2012

Future Recording Plans

Man I watched Iron Man and now I have about 3 parodies of the theme song stuck in my head...

So I thought about recording quite a bit and I've decided that I would like to continue making Let's Plays, starting with finishing Dungeon Siege 2 of course. I will do Broken World and Dungeon Siege 3 before I move on to other series, but I'm not sure what I'd like to do yet. I'm thinking it's between Half Life, Torchlight (Blind) and Diablo 1. I'm leaning mostly towards Torchlight because I haven't done a completely blind LP. I'm not counting Legends of Aranna, Broken World or Dungeon Keeper 1 (another YouTube account) because each one of those was done with a great deal of knowledge of the game beforehand or I had played a bit. All I know about Torchlight is it's a lot like Diablo (which makes sense because it's made by the same people who worked on the first two Diablo games). Regardless, if there are any suggestions on what I should do or which games to look at next, I'm all ears. There's always new ways for me to fail at gaming!

Anyway, recording and video editing can be a lot of work, but I enjoy it and I need an excuse not to do my work at school...I mean...



Thursday, August 23, 2012

BATMAN

I'm back, and I have stuff recorded...I just have to extract my desktop from beneath layers of paper, sawdust and shit from my closet. In the meantime, I was sent this:

WHEEEEEE

Made me laugh and pretty much outlines the majority of the plot holes I picked out myself.

Act 3 will be started tonight in all likelihood.

Wednesday, July 4, 2012

Break

So, two weeks since my last video post. I am having a great deal of difficulty with recording as of late. I explain it a bit on the WMRR blog, but I will restate it here. 

1) My laptop is not cooperating. The CD drive is not working again. I fixed it once, but I'm not sure if I can do it again. At this point I have two options: no CDpatch/iso or move the entire operation to my fully functioning computer. Downside to the former is that the laptop is unpredictable and random components tend to break. Downside to the latter is the sound and settings are completely different on the other machine.

2) I have no time. I am balancing 2 jobs and editing, writing, family commitments and having a decent social life with my hobbies including playing video games and recording. I need a pocket of time during the week were I can record in silence, uninterrupted and at a time where I'm not waking up my entire household by swearing at armour regenerating trees.

3) I'm having a tough time getting motivated to record and encode. I love making videos. I love playing video games. Naturally, I love recording video games that I play. The problem is I also love a lot of other activities and I just don't have the time for it. I feel terrible if I haven't produced a video in weeks, but that's mostly because I know that some people are waiting to watch the next instalment. I can't take my time when life gets busy or when I feel like doing something else for a bit. I haven't written much in months. I haven't read a book in god knows how long. I miss activities like that.

Conclusions? I may delay the production of Broken World and DS3. I know I was excited about these, but I need a little time to just...get everything sorted out on my end. I will finish Dungeon Siege 2 as soon as I can. Maybe in producing the last Act (and the last bits of Act II) will spark my addiction to making more videos, but the truth is I'm just tired at the moment. These problems coupled by the few people who have given rather irritating feedback on my videos (mostly the Carmen San Diego one) indicating nothing beyond how much I "suck," have really killed my desire to continue for the time being. I have yet to decide on this, but I know that I need to give something up for awhile. So I will think about it and come up with an answer soon.

Monday, June 18, 2012

Prep for Dungeon Siege 3

Installing it on my computer as we speak. The Dungeon Siege 3 LP is a long way off yet, but I'm prepping for it now because I'm going to have some problems trying to determine what the right levels of audio are, what mic settings to use and how well it records with Fraps. Different computer = completely different settings. All I know is that my laptop can't handle it. If can barely handle Dungeon Siege 2 at the moment. I am now backing up after every session to ensure that if anything stupid happens, I can still recover it somewhat. At any rate, I was cruising through some old posts of mine and found this:

http://drschwa.blogspot.ca/2011/06/my-aura-has-never-been-pinker.html

This was my initial opinions on the game, which have since changed. It'll be interesting to see how the LP goes and what I think about these opinions by the time I'm done. I never actually finished the game, though I know I was close. The controls were just too infuriating. Apparently, the controls have been tweaked since then because the GAME DEVELOPERS, realized they sucked. That's right, they figured out AFTER release that the controls were complete shit. Good job guys.

Monday, June 11, 2012

My Top Ten Favourite Games


This was...difficult. I have too many favourite games. I was sitting in the car on the way to Canmore and I began to think seriously about what games I would pick as my top 10. Picking out the games that have had the most influence on me would be way easier, but that would make up another list entirely. So I decided to think of what games I have invested the most time and interest in and came up with this list. I will warn you that if you haven't played the games before and don't want anything ruined, these will contain some spoilers. I plan on posting some of my other lists in the near future, but for now...

*PS - Sorry for any bad grammar or typos. I'll look over this later...I'm just really tired right now.

 10 Lost Kingdoms (Gamecube)

This one was hard, because a lot of games could have taken this slot. I had to think a long time about it, but I decided to go with Lost Kingdoms, a game I discovered by renting. When I browsed rental stores (and now game stores), I look for art or concepts that pop out at me. This game was one of those. I had it for five days when I rented it in my teenage years and I played it A LOT. The concept behind the game is that a princess, Katia, must fight off the monsters and find her father. To do this, she uses cards that summon monsters to fight (insert YuGiOh joke here). The game leaves a lot of room for strategy and appeals to my pack-rat, collector side. The night it had to go back I was on the final boss, which nearly drove me to insanity. I had to try so many times to beat that boss, but I finally did it just before the game had to be returned. A couple years later, I played the sequel to the game, which was decent, but not the same experience as this game by far. At this point, I decided that I had to have the game, and immediately search all my local game stores, pawn shops and second-hand stores. I couldn't find it, so I went to e-bay. I eventually found good combos for a deck (and a way to break the final boss), which pleased me greatly. I chose this game because I constantly replay the game and enjoy every minute of it.

9 Dungeon Keeper 2 (PC)

The first copy I owned of this game was a burned copy given to me by my dad's friend back when I was about 7 or 8 (seems to be the age of enlightenment for me in terms of video games). I played a lot of this game at that age, mostly the “My Pet Dungeons” where I had all the time I needed to build perfect dungeons filled with heaps of cash and spells and happy evil creatures. This is one reason why I haven't tried minecraft. I poured hours into this game, playing little of the campaign and more of the free-play dungeons. I remember I got stuck on the third pet dungeon because I couldn't figure out how to group creatures during possession, so my 8-year-old brain deduced that the only way to beat the level was to buy hundreds of alarm traps for the points. It took me a very long time to get enough points and I nearly ran out of money. I returned to this game later on when I got my laptop and played through the entire campaign. I found this extremely entertaining and really got into fighting off other keepers and heroes for what was rightfully mine. This game has that fantastic dark humour that I just love. Something about savagely murdering the heroes of “Lovesong” and “Smilesville” that's just so satisfying. I know that a lot of people love the first Dungeon Keeper, but I never played it until recently, and I just didn't find it as immersive. It's a good game, but I can't compare it to a game I grew up with and loved for many years.   

8 Dungeon Siege (PC)

Dungeon Siege was one of those games that I constantly replayed and I had no idea why. The game itself was cheesy with its over-the-top dialogue and story, but after doing and LP of it, I think I realized why I kept returning. The game is silly, but it makes an effort to create a huge, unique world with creatures not seen in other games. Granted there are many similarities, but the environments and creatures encountered were so varied that every chapter had something new in store for the player. The game was also a challenge on hard mode. I have no idea how many times my characters died, how often I had crisis when running out of potions and the amount of difficult mobs that I fought. I was forced to try harder, think of solutions and play better than I would in a lot of other games. This game gave me a challenge, and I accepted it with gusto. Dungeon Siege 2, in my opinion, was another fantastic game, but not quite as good as the second. The game was bigger and focused more on items and parties and abilities while the first one was more story and adventure oriented. Nostalgia plays a huge role in making a lot of choices that I made, including Dungeon Siege.

7 Assassin's Creed 2 (PS3)

Oh Ezio, why are you just so God damned loveable? One of my favourite characters from one of my favourite games, so naturally I needed to place this game on the list. I played Assassin's Creed 1 in university months before AC2 was released for the PS3. Despite the extremely laggy area between towns, the random game-ending glitches and slightly monotonous gameplay, I loved playing this game. My favourite parts were when you had assassinated someone and had to run from an entire city as it was on alert for you. The story was good, the concepts and plot was interesting and engaging and I really loved the creativity (especially with the assassinations). This is why I was super excited for its sequel, and boy did it deliver. Most of what the first game did wrong, the second one did right. The gameplay was smoother, the moves were more refined, the graphics and environments were epic, the quests and tasks were far more varied and there were some intense twists. I got to care about the characters, have a few good laughs and leap off of rooftops onto unsuspecting victims. It was delicious. I enjoy the sequels (expansions? mu?) Brotherhood and Revelations a great deal, but I almost found them to have too many gadgets and that Ezio had too much experience. While I was entertained by the new environments and seeing the continuation of Ezio's life, I've been ready for something new for some time. I was never really into the multiplayer either so...the games were basically just add-ons for me. Assassin's Creed 2 had a great mix of story and fun gameplay, which keeps on bringing me back to play more. It also has a kick-ass soundtrack. Just putting that out there.  

6 Age of Empires 2 (PC)

This series successfully mixes two of my favourite pastimes: history and video games. I love that these games are based on history and give the player a chance to re-enact stories and legends I had heard about. I have never been good at RTS games. As I have mentioned time after time, I just don't have the focus or micromanagement skills. This is one RTS that I absolutely loved, and thought I was pretty good at it. I didn't play with too many people (as the multiplayer is a pain to get to work), but I found so many ways to fight and achieve my objectives. I also tended to be a little bit silly and mass units like battering rams or fire ships and just troll the people I was playing with (or against). I also loved to build my own maps and scenarios with the editor. I liked to make up stories of fortresses and champions and heroes and legions of demonic monkeys. I'd normally give the hero a few pet wolves for good measure. I played through a lot of the campaigns, even when I was younger. I wasn't always good at them, but I found they gave me a challenge and I enjoyed seeing history unfold before my eyes. Age of Empires 2 was a game that I played constantly from when I was quite young to this day. Granted I haven't been playing AoE2 too much lately because I can't find the CD, but it's around somewhere...I'll find it.

5 Infamous (PS3)

I downloaded this game for free off the PSN after they went down for a month when awhile back. I was just happy to get a few free games, but what I didn't expect was one of the best games I've ever played. I got hooked on this game really quickly as it had a fun concept, a lot of fun moves and a good story to go with it. When Infamous 2 came out, I was super excited to get it, more than I have been for a lot of other games (except maybe Skyrim). What added to that excitement was the fact that I had no money, so I had to WAIT until I did before I got it (no one got it for me for Christmas...). I picked Infamous 1 over its sequel, however, because I felt that the story was more tight and complete. There is a huge plot hole in Infamous 2, which I really don't want to get into here because it's on the verge of becoming a paradox and I honestly don't want to make this explanation four times as long. While Infamous 2 had a lot of new, shiny abilities, a good story, some crazy plot twists and an awesome sandbox environment, I still have to say the first one is my favourite. I got so engaged that I'd feel bad about some of the decisions I made, or angry when I was betrayed, or shocked when I found out the truth about the game's antagonist. I just found that the game had a more significant impact on me than the second one. Both are fantastic games though, taking this fifth spot on my list. Electrocution for the win.

4 Sonic the Hedgehog 2 (Genesis)

Sonic the Hedgehog and I have a long history. One of the first console games I ever played (that wasn't on Colecovision or Commodore 64) was Sonic the Hedgehog 2 on my uncle's genesis. Whenever we went to his house, I would ask him to set up the game for me on his tv. He often declined because the only tv in the house was the one where everyone was sitting and visiting, but occasionally he would set it up for me. I LOVED this game as a kid. I played this game and Sonic Spinball every chance I got. The one problem was my poor 4-year-old self couldn't get past Stage 2 in the Chemical Plant Zone. The rising chemical water part would always kill me. My uncle would sometimes play for me, but I only ever saw him get to the Aquatic Ruin Zone. Years later after my uncle lost (and then later dug out of storage for me) the genesis, I got my Gamecube. This was my first console (as in I owned it and not someone else). One of the games I got for it was the Sonic Mega Collection, which had Sonic the Hedgehog 2 on it. I played it and on my first try I got past this level that stumped me as a kid. I was so excited that I continued to play, seeing all these levels I hadn't seen when I was younger. I played this game for hours as a teenager, and eventually beat it after playing one of the most difficult final levels and final boss sequences I've encountered in a game. One of my favourite games (and a close second for this spot) would have been Sonic Adventure Battle 2, which was one of my first games for Gamecube. My Sonic Phase re-emerged in high school and I ended up playing this game for hours. It also has a fairly tough final boss, which still gives me a bit of trouble when I play (though I am REALLY out of practice). I have played and enjoyed a lot of other Sonic games (I was super hyped for Sonic the Hedgehog 2006, which I couldn't play because I didn't own a console that could play it...turns out it's rather silly), but never as much as Sonic the Hedgehog 2. Regardless, the game and the character have a special place in my heart.

3 Half Life (PC)

I don't know how or why I watched this as a child. The game was released when I was 8 years old and I used to watch my dad play it all the time. He loved the survival aspect to it (I should really introduce him to Left4Dead) and how Dr. Gordon Freeman was on his own underground (though he didn't like the “random alien world” parts so much apparently). I only saw bits and pieces of this game when he played. I could usually only watch for a short while before I got too scared (I was still afraid of a lot of Disney villains at the time, so I really shouldn't be surprised), but I remember the game vividly. In my first year of university, I picked up the game again and installed it on my laptop. I wanted to see why it kept my dad's interest. I played through the game and since I have re-played it many times. I love this game and it's unique story-telling, suspense and all-around entertaining gameplay. This game encouraged me to buy the Orange Box and continue the story. I love Half Life 2, but there's something about the first one that really stands out as one of my favourites. This is the reason I have played these games, got interested in Portal, and am STILL waiting for Episode 3. I am planning to do an LP of this game...probably text as I will most likely be posting on the Dungeon Keeper YouTube page, but I really look forward to playing it, whatever I decide.

2 Fire Emblem: Path of Radiance (Gamecube)

The first time I picked up this game was in a movie rental store back when I was still in high school. I had no idea what sort of game it was or what I was getting into. As I took it home and began to play, I was pleasantly surprised by its turn-based, board game-like style and interesting characters. I remember playing the third or fourth mission and had one of my characters die. I was surprised at the end of the mission that the character was actually dead and not just incapacitated. So I started the game over and made it my goal for all future Fire Emblem games to complete it without killing any of the characters. I just love the multiple strategies, the different ways to fight, figuring out which methods worked best and all the neat character conversations and dialogues. The game is legitimately a challenge for me and keeps my interest for hours. It also works great with my schedule and lifestyle as each level is anywhere between 10 mins to 1hr 30mins long. I think the longest I ever spent on a level was 2 hrs, and that's because I'm an idiot and really messed up with my characters. The game is set up so that if I have a period of time where I need to work or want to pull an all-nighter and marathon it, I have those options. My only complaint would be that there were no save points in the levels, so if you messed up, you had to start over from the beginning. On the other hand, that's one of the reasons why the game is so good. It can be extremely unforgiving and gives me that challenge I mentioned (that and the computers totally cheat...I get pissed off when the numbers don't quite add up to me...). I also like how out of all the Fire Emblem games, this game has a group of mercenaries as the protagonists, not the princes and princesses of a nation. The game deals with issues like war, slavery and racism as well, which is interesting. If I had to pick a second favourite from the series I'd choose Fire Emblem for GameBoy, because that game was excellently executed and has tons of gameplay options. I also like how the player ends up being a character as well.  

1 Oblivion (PC)

I can see a lot of people hating me for this, but I cannot deny the fact that I just love Oblivion. It seems like that black sheep in between Morrowind and Skyrim that most people declare was good, but not AS good. I honestly have to disagree. I love the Elder Scrolls series. I have to admit, I have not played the first two, so I have no opinion of those, but out of the other three, Oblivion has the most engaging story and quest lines for me. I can literally talk about this game for hours without getting bored. I have racked up over 700 hours playing it and have archived the save files for almost every single character I've played. I know a lot of the glitches, a lot of the exploits, where to find special items, how each of the quest lines end, which builds work best for me etc. What I haven't done is play a lot of the mods made for this game, which I will probably do once I exhaust my interest in the rest of the game. The only quest lines I haven't done really is the Arena, which I am currently working on right now with an Imperial Monk specializing in hand-to-hand. ANYWAY, before I digress more, I want to clarify what parts of the game are better than the others in the series. First off, I have to admit that Skyrim has much better graphics, more beautiful and varied landscape, better controls and a much more immersive world HOWEVER, my level of engagement is based on how much of myself I can put back into the game. I liked how a lot of the skills were handled in Morrowind and how doing anything in that game was more difficult and realistic than Oblivion, but a lot of its mechanics were too clunky for me to get used to fully. What it really comes down to for me is story and combat. Feed me a good story or a good fight and I can guarantee you'll have my interest, even if everything else is sub-par. The quest lines and guilds in this game were addictive, interesting and in some cases extremely intense. My favourite was the thieves' guild. Holy man was that an intense finale for me. As for the main quest line, it was long enough that I didn't feel like I was being ripped off and had a decent ending. Point is, I can role-play characters much easier in Oblivion and enjoy the story a lot more despite its glitchy, silly moments. While I have dumped a great deal of time and effort into the other two games, Oblivion is the one I keep coming back to over and over. It's a nasty addiction I call “Oblivion Phases” and they usually appear around exam time.  

*Runners Up: Haunted Mansion (for Gamecube...in which I'd say almost ties Lost Kingdoms for guilty pleasures, especially since I've played through it about 15 times now...thinking of doing an LP for this one), Portal 1 and 2 (PC), Diablo 1 (PC), Lord of the Rings: The Third Age (Gamecube...“Watch Out! Those testicles are powerful!”), Super Smash Brothers Melee/Brawl (Gamecube and Wii), Overlord (PC)*

Friday, June 1, 2012

Graphics Upgrade

I mention it in the video I will be posting, but I have a new graphics card for my encoding computer. The card on the left is the old and the card on the right is the new, so significant size change.


This means that I can now play games on it without shadows flipping out or having pieces of the floor missing. My laptop is getting old, and its really beginning to show. After DS2, Broken World and maybe the Half Life text LP, I will be retiring the laptop from LPs. I just don't think it can handle it anymore. I'll still use the machine until it completely dies, but it has served me well these past five years.

Wednesday, May 30, 2012

Major Sadface

So...last night about 30 mins before midnight, something rather unfortunate happened to me on Diablo 3. I just put in my new graphics card, was all excited that pieces weren't missing from the floor, left for about three minutes and returned to find out my character had no money. I was hacked and had all my gold stolen. I had close to 200,000 gold and now it is all gone. Apparently this has been happening to a lot of people, which really sucks and is another good reason not to have constant online play. I never opened my game to the public. Some douchebag hacked in, stole everything and left. Funniest part is was he was in my "recently played" list, so I reported him. I don't even care if I get the money back, I just want him punished. Strange part is, I'm not even angry, I'm just really sad and disappointed. It feels like someone beat me up and took all my lunch money. So right now, I am Major Sadface:


So next time you hackers feel like stealing, just remember this horrifying image of despair. Maybe the thought of its existence will petrify you and stop you from bullying anyone else.

Fear the sadface.

Monday, May 28, 2012

Thena's Serenity Set

Another low level set I found: Thena's Serenity



Far Left - Staff
Thena's Companion - Shillelah
DAMAGE: 9 to 15
CHARACTER LEVEL: 8
+3 Intelligence
+12 Health
+10% Nature Magic Damage
+10% Chance to Find Magic Items
Middle Left - Boots
Thena's Tranquil Path
ARMOUR: 8
CHARACTER: Nature Magic 4
+5% Mana Regeneration
+5 Armour
+10% Ice Resistance
+10% Fire Resistance
Middle Right - Gloves
Thena's Soothing Touch
ARMOUR: 6
CHARACTER: Nature Magic 12
+22 Mana
Restores 2 Mana Per Hit
+12% Death Resistance
+1 to Nurturing Gift, Enveloping Embrace, and Feral Wrath

Far Right - Hood
Thena's Calming Gaze
ARMOUR: 18
CHARACTER: Nature Magic 16
+6 Intelligence
6% Mana Steal
+80% Armour
+1 to Summon Fortitude, Summon Might, and Summon Bond

Set Bonus - 4 Items
+8 Intelligence
+40 Mana
+10% Magic Damage Resistance
+2 to Summon Fortitude, Summon Might, and Summon Bond
+2 to Nurturing Gift, Enveloping Embrace, and Feral Wrath
+5 Armor

Sunday, May 27, 2012

Trolls

I find them hilarious. I have not encountered anyone who has insulted me properly. It disappoints me. Of course I am not looking for people to actively make fun of me, but honestly, if you are going to insult me, comments like "you suck" and "losergamer" only encourage me to mock the poster relentlessly. I will never satisfy a troll by getting angry, so it's funny to watch them try. If you are going to insult me, do it right. Get creative or something. You won't get much out of me otherwise. I don't have feelings to hurt. Not for you.

Besides that, I am totally open to criticism. I can't get any better if I don't have any feedback. If I "suck", at least tell me why (and watch more than a minute of the video or you'll look stupid as hell) and what I could do to be better. This is a lot to ask of YouTube where half the posters are 13 year-old pricks who have nothing better to do than vent their flaccid, teenage frustration on a stranger, but I digress.

Act 2, Chapter 4 will be posted in a few hours. Chapter 5 is still in the making...I have a feeling this is going to be one of the last LPs I do on my laptop. I have a new graphics card for my other computer (Murphy, the Jet Engine), which should arrive Wednesday...ish. I may do Half Life 1 on the computer as a text LP before that happens (for my other YT channel). I plan on just marathoning it when I have a day off.


Saturday, May 26, 2012

Cool Consistency Bro

All the other portraits for merchants I have seen/noticed so far have been the same...aside from this one:

 
Someone forgot to make his face fit in the little circle as well. Minor slip up of the developers...but it still made me do a double take.

Wednesday, May 23, 2012

Okay, Last Post about Diablo

For now...

I finished the game last night. I have to admit, in my frustration I was probably a little unfair to the game and the system, but my opinions still stand. My final thoughts on the story is that it is cheesy and clichéd, has epic cutscenes, has a neat little twist near the end and was way too short. When you calculate how long each act really took me, I'd say the game only takes about 6 hours to complete (if you don't backtrack, if you spend little time in town, if you don't die and if you don't wander around exploring). In fact, you could probably do it in less time. It's a little bit sad, but makes sense as in the real appeal to the game comes with the later, harder levels of Hell and Inferno. 

Co-op play is really the seller here, which I never expected. I hardly read anything about D3 before its release (probably should have since it may have eliminated some of my frustration...but maybe I wouldn't have bought it...who knows). I really enjoy it and I didn't think I would. I've been teaming up with a lot of my friends, which has made the game a lot more difficult (and chaotic). The story and details get a little lost, but it changes the game. It also makes all the encounters a lot more silly than when you're playing on your own.

In the end, I'll say it's a good game, it's worth a buy and has good aspects to it. Was it necessary to make? Probably 10 years ago when it was still fresh and welcome. Am I glad I have it? Yes. The story suffers, but the graphics, gameplay and co-op are way better. 

So no more complaining or analyzing it...back to my regularly scheduled blithering about Dungeon Siege.

Sunday, May 20, 2012

Bored

So I'm going to take this opportunity to rant about Diablo 3, because I am pissed. I was going to wait until the end of the game to withhold my judgement, but I need to vent a little bit. I also seem to be the only person save maybe...one that seems to have negative opinions of the game so I apologize for my bitter old veteran speech.

Let me make this perfectly clear. The one aspect that REALLY gets my knickers in a knot is the ONLINE ALL THE TIME gameplay that Blizzard seems to think is necessary. This is bull shit. This means that if I want to play online, alone...as in single player without anyone else (if that wasn't already clear), I have to be signed in to my battle.net account and be logged in to a server 100% of the time. 1) The servers are always overloaded. 2) My internet connections sucks. 3) My laptop sucks. 4) Blizzard is a cash whore. OH DID I SAY THAT OUT LOUD? No you idiot this is text. God.

Seriously though, I can't play any session without the game lagging to the point where it is unplayable. The fact that I need a constant internet connection is not an asset. This means I can't play if I do not have access to the internet (to my knowledge). Maybe there's an offline mode, but I have not heard of one. If there was, I would have just set it to that in the first place. Not only that, once I add friends, they always know when I'm online, can see everything I do and there is no longer any anonymous activity. You have your full name up there 100% of the time. This is a problem for people with names like mine. I am the only one in the world with this name (again, to my knowledge) so I can't just add random strangers I know from YouTube and such without worrying about some creeper stalking me online. I see why this was done, there are good aspects to it, but this isn't going to stop trolls or people exploiting the system.

Now the actual game when I can manage to play for 10 mins without lagging out, getting disconnected, having the server go down or other stupid internet related problems, is horribly cheesy. I can't believe how cartoony it has gotten. Actually, scratch that. I knew it would get this way. Blizzard has a "style" now. We don't want dark. immersive, story-centred games. We want casual, silly games that makes Blizzard lots and lots of money! Yeah I get you're trying to appeal to a wider audience here Blizzard. I get that you want the game mechanics to be smoother and easier to understand (though I don't get why you had to hide away the option that allows you to take personal control over your skills and abilities). I get that you have the choice to take the story wherever the hell you want (no pun intended), but really, who did you honestly make this game for?

Think about it. After so many years, why make the game at all? For its fans. You didn't need this game for money. You have the World of Warcraft cash cow for that. So why make Diablo 3? I assume they wanted to appeal to that group of us that have a particular fondness for the game, but when the original developers of the game have long moved on...why bother? I'd almost prefer to be left with the masterpieces that they were. They are far out-stripped by a lot of games today. Games today have come a long way and...well they ARE much better. The games piss people like me off because I have a nostalgic love of the old games, and the new games do not meet the standards I have for the series. This is why I don't believe in remakes. I don't believe in continuing a series a decade after. It doesn't work for its fans. AND THAT IS WHY YOU MADE IT. Granted, there are new comers to the field. Well good for them. Make a new game. Keep the same universe if you want, but don't try to continue the story. Don't try pass it off as a continuation of the same series. TRY SOMETHING ELSE. This is why you were good in the past Blizzard.

Okay, so now that I've had my rant (and feel only marginally better), what's good about the game? Well, I'll admit that the social aspect is one of the only reasons I'm still playing after all my frustration. It has given me the opportunity to play with people that don't obsess over being the best or getting all the greatest items. It has given me the opportunity to spend quality time with people that I haven't seen in ages. Most of all, it's just fun to talk about all the crazy stuff in the game, the cartoony and cheesy story and how epic the cutscenes are. Yes, the cutscenes, as always, are fantastic. Cheese aside, Blizzard really gets you interested in the cutscenes. They are well done, high-scale and all round enjoyable. You forget that the plot is one of the lamest, cliched stories ever created by humanity. I watched Act II's cutscene last night (yes I'm only on Act II of normal...see the above rant) and man was it good. had my attention.

The voice acting is all over the place. Some of it is great and some of it is EXTREMELY bad. The queen at the end of the first act is pretty bad and Cain sounds like he's voiced by a young guy pretending to be an old guy (though I shouldn't be so critical after hearing how bad my voice acting its). the music is wonderful. Say what you want about Blizzard games, but no one can say they have terrible soundtracks. I love the music in these games and I'm glad to see it's just as good as it used to be.

Lastly...the cheesiness kind of works for it. Once I get over the fact that this game actually scared the shit out of me when I was younger and many of the bosses were actually intimidating, it's super hilarious. I love the physics and how bodies just cartwheel through the air at the slightest provocation. Dropping chandeliers on demon's heads and crushing others with logs. I'm playing a wizard right now and I have to admit I enjoy zapping dudes. That, and I have a GOD DAMNED LASER. Everything is better with lasers. That and I giggle constantly at how chill everyone is about demons and the forces of Hell cropping up everywhere. The Blacksmith ends up needing help killing his wife at the beginning and right after he's all "time to get back to work...now where's that darned apprentice..."

Overall, the game angers me, but it has redeeming attributes. I will continue to play it. I already have plans for a Barbarian after my wizard so that's cool. I just really needed to get that out, mostly because the hype that that game is getting from my friends and the general gaming community is just so blown out of proportion. Need a bit of a counter-balance every now and then. In return, I will try to relax a little and just enjoy it for what it is....grudgingly.

Hmm...

I may need a new graphics card on my rendering and video production computer. It's powerful but...



So I'm playing on my laptop instead, which turns items pink and lags like crazy. At least the game is playable...and often hilarious. I'll have video footage for this...not a full LP, but lots of random stuff. Prepare for bodies to cartwheel majestically through the air in comical fashion.

Wednesday, May 16, 2012

Diablo 3

Well...I have a lot of mixed feelings on this one.

Sitting here waiting for it to install, and I honestly don't know what to think about this game. On one hand, it's super nostalgic for me. Diablo 1 and Warcraft 2 were two games I was extremely addicted to when I was about 7 or 8 years old. I played these games A LOT. I've always had access to video games (my parents were gamers themselves on all the old systems), but these were the first "grown up" games I played along with Dungeon Siege, Dungeon Keeper 2 and Myst. I never really got into Starcraft until Jr. High when I made some new friends. I also played a lot of Diablo 2 when it first came out.

On the other hand, I've had a lot of issues with Blizzard games. They have irritated me beyond all reason, have made some decisions that I have not agreed with, and made it extremely difficult for me to play even if I had 100% legitimate copies and accounts (long story behind a lot of those). I've also had a lot of major life events revolve around these games that have effected me both in positive and negative ways. Recently, they have been rather negative. Sounds strange, but it's all been normal to me. Regardless, I can't play Starcraft without immediately becoming frustrated, nervous or angry, I have no desire to play Warcraft 3 (and DotA and all its clones) for the same reasons and haven't touched Diablo 2 in three years.

So in the end, Diablo 3 is a game I feel I need to play to come to terms with some past issues and I hope to have a little fun along the way. Problem is that I can't begin playing with a clean slate. It's impossible. This game's got a lot of baggage and weight to it, but I'm hoping that it'll be fun. Different people worked on this one, which concerns me, but I have no opinion thus far as I've only watched someone else play the beta.

I'm planning on playing a wizard first (the magic classes in these games have a special place in my heart). I'm also kind of playing that class out of spite (long story there that I'm not going to get into here) I'm really interested in Monk and Demon Hunter, but those will have to wait. Anyway, here's to a new chapter and a lot of fun times.

It is extremely unlikely that I will play any multiplayer games with anyone, but I may change my mind.

Thursday, May 3, 2012

List of Challenges: Super Masochistic Edition

I originally wanted to use a list of 20 challenges for Dungeon Siege 2, but I narrowed it down to 12 to keep it simple and realistic for an LP. However, for anyone that wants it...

List of Challenges: 
SUPER MASOCHISTIC EDITION

1 Ridin' Solo (Have your main character solo all bosses, minor and major)
2 Brawl (All Melee)
3 Sober Up (No Potions) 
4 Sniper (All Ranged)
5 Silenced (No Spells)
6 Feelin' Blue (No Mana Potions)
7 Diversify (Multi-classed characters fight with non-dominant weapon)
8 Granola (All Nature Magic)
9 Power Down (No Magic Weapons - does not include spells)
10 Buzz Kill (No Powers)
11 Lost Mojo (No Magic Armour)
12 Bad Medicine (No Health Potions) 
13 Punch Cat (One character has no weapon/spell equipped)
14 Naked (No armour)
15 Cut Off (Do Not Spend Money/Sell Items)
16 Disco Inferno (All Combat Magic) 
17 A Little "Special" (equip all owned quest-related or special items)
18 Medieval (No Magic Items - of any sort including jewlery)
19 Cocktail (Must use a different mysterious chant every time you encounter an alter)
20 No Effect!

Some of these may need to be tailored to fit the skill sets of the player or based on the difficulty of gameplay. These may be more difficult on the first playable level. 

Eternal Grace Set

The eternal struggle.






Another one of the first sets that drops in the game. Not sure if this format is better than typing everything out...testing a few different options here.

Wednesday, May 2, 2012

Nature's Vigilance

The first set acquired in the game to introduce players to the idea of set items. Sorry I don't have the screenshots of the specs. I don't have individual shots of the earlier pieces because...I dunno the world was thrown out of orbit for a split second and my mind suffered a bout of dangerous inertia that altered my thinking capacities beyond recognizable levels. IT'S OKAY! That didn't even make sense to me. Nature's Vigilance!
Top Right - Boots
Vigilant Boots - Dryad Boots
ARMOUR: 11
CHARACTER LEVEL: 6
+4 Dexterity
+5% Health Regeneration
+4 Armour

 Bottom Left - Gloves
Vigilant Gloves - Dryad Gloves
ARMOUR: 5
CHARACTER LEVEL: 3
+4% Nature Magic Damage
+5% Mana Regeneration
+4% Lightning Resistance

 Bottom Middle - Armour
Vigilant Hauberk - Dryad Armour (I love the word "Hauberk." Sounds so bliddy regal)
ARMOUR: 20
CHARACTER LEVEL: 4
+4 Strength
+12 Health Bottom Right - Helm

Vigilant Crest - Dryad Helm
ARMOUR: 11
CHARACTER LEVEL: 8
+4 Intelligence
+20 Mana
+5% Death Resistance

 Set Bonus - Four Items
+20 Health
+15 Armour
+10% Lightning Resistance


 ...I always liked the bonus called "Death Resistance." I know it means "Death Magic," but I often think "well yeah...I sure as hell hope it helps me resist death or we'll have another Zed on our hands."

Monday, April 30, 2012

DS2 Enchanting

An interesting idea...if it hadn't already been used by Diablo 2. If I were to sit here and point out similarities with the Diablo series, we'd be here all night. Regardless, it's a fun aspect of the game and it allows you to make some interesting pieces of armour and weaponry. Yet, you always want to go for those legendary pieces for the maximum amount of slots available, which means that anything less is practically useless. I also tend to want to try and BREAK enchanting rather than create kick-ass items.
Started out innocent enough, trying to create pieces of armour and weapons useful for my characters. The two 35% physical damage reflectors got me wondering how far I could go with some of the enchantments. After all, this was 70% physical damage reflection...so what if I could achieve 100%? So far, I don't believe it is possible. I haven't finished the game on champion yet, so I technically could find an item that could work. The only problem is the reagents appear to be getting BIGGER. Since I only have a 16 square (4x4) space to work with, playing tetris with reagents becomes difficult. Yet...I manage to pull off stuff like this:
With 8 15% chances to find magic items (120%), I am more than guaranteed to find magic items. Excessive, but I felt it needed to be done. I also wonder if percentages over 100 mean you find more unique and rare items. I should look it up (or if someone knows please comment and tell me!) and see if I can break it more. Considering my human character has a base chance of 10% for finding magic items...that's 130%, not including what other characters have. I also wonder if the magic item drops are for the whole party or just the character that kills them. Considering I haven't seen a "normal" item in quite some time, that tells me it may just be party-based. That said, enchantable items technically count as "normal" items so... I also tried this:
I wondered what would happen if the combined reagents raised the minimum damage above the maximum damage on an item. Turns out the overall damage is increased. Down side is that no additional benefits can be added to the weapon (unless the damage range is fairly narrow to begin with, which would be another interesting experiment). I am sure there are tons of ways to exploit this feature in the game...more than my limited creative capacity can imagine. I'll see if I can come up with anything else. In the meantime, I'd love to hear about other combinations and exploits, so feel free to share here or on YouTube. Meanwhile...some other items I've created...including one that Vix is currently using:
Doing another recording session tomorrow.

Sunday, April 29, 2012

Calgary Comic Con

God what a gong show. It was terribly run. They did an all right job, but mostly, it was just frustrating. Thousands were turned away, including pre-purchased ticket holders, tons of people missed their autographs and photo ops because of line ups and areas were confusing and excessively busy. I missed a photo op because I was waiting in line to get in for an hour (and I had a ticket), ran to the photo op site and missed the guest by a minute. LITERALLY a minute. They had JUST left. Then I got turned away twice at their autograph booth because the line was too long, even though I came back EXACTLY when the volunteer told me to. Earlier in fact. Regardless, I had a ton of fun, said hi to all my favourite web comic creators and got tons of swag. I am now very poor. Oh and I also dressed up:
Also, in honour of the occasion: Carmen Sandiego Overall, super fun weekend. I do not regret forgetting to call in to work to see if I had to come in for my on call shift...yeah I may regret that when I go to my next shift...

Sunday, April 8, 2012

List of Challenges

Here is the current (now edited) list of challenges.

1 "Batter Up" (Boss fights with sticks (the torches) - includes mini-bosses) - Change to "Going Solo" (Main char soloing bosses)
2 "Going Sober" (No Potions)
3 "Silenced" (No Spells)
4 "Feelin' Blue" (No Mana Potions)
5 "Diversify" (Fight with non-dominent weapon)- Change to "Diversify" (Chars that have Multi-classed fight with non-dominent weapon)
6 "Buzz Kill" (No Powers)
7 "Bad Medicine" (No Health Potions)
8 "Punch Cat" (One character has no weapon/spell equipped)
9 "Cut Off" (Do Not Spend Money/Sell Items)
10 "Power Down" (No magic weapons - does not include spells)
11 "Cocktail" (Must use a different mysterious chant every time I see an alter)
12 No effect!

Act 1 = 1 Challenge
Act 2 = 2 Challenges
Act 3 = 3 Challenges

Roll of the die every chapter.

Exceptions:

I reserve the right to eliminate challenges at Zaramoth's horns...because it can be quite difficult

Cannot roll the same challenge in a row (shouldn't happen too often with a D12)

Beginnings

As of now I have posted the videos for Act 1, Chapters 4 and 5. Chapter 6 will be posted by Monday (rendering at this very moment). Was looking back through all the screenshots I've taken and found this:



This is Wynter when I first created her soooo long ago. One aspect you didn't see at the beginning of my videos was the character creation process. Each race gives a bonus to the character (note the 10% chance to find magic items I totally forgot about...which means with that character alone I have a 100% chance of finding magic items with the amulet I made). Just thought it was interesting.

Also shows that I'm terrible with naming my characters since I remember just staring at this screen for a few minutes trying to decide.

A Spot for Games

Needed a place to post the pictures and challenges for my Dungeon Siege 2 LP. Thought I'd just make a quick blog as I had another two under this account for writing and ranting. I may also use this place for game reviews and other random stuff I feel like posting at the time. This should hopefully save space on my YouTube pages as well.