Showing posts with label RPG. Show all posts
Showing posts with label RPG. Show all posts

Tuesday, July 4, 2017

Don't Know What Ure Doing



It's true.

I'll never understand the people who comment on your channel to tell you that you suck or that you're annoying, but don't actually give you any useful feedback or pointers. They're there just to get a reaction, though I'm getting good at frustrating or confusing people to the point that they just leave. It's a win-win really. They either keep coming back and boosting views/comments while I mock them, or they leave which means they aren't my problem anymore. The most recent one left after he failed at gaslighting and I told him I was eagerly awaiting his response with how much fun I was having.

EDIT: He responded and now we're talking about how tired I am.

This weekend was spent getting some semblance of control over my life again. I got mad at the kitchen when I couldn't find some things, started tidying it up and then it got out of control and I did a full clean of the entire thing. It looks beautiful and I will murder the first person to make a mess in there. The problem now is that the sitting area has a bunch of crap all over the place, so this project is going to spiral out of control really fast.

I read through/audited/edited 104 pages of WMRR on the weekend, which is GREAT because I have a bit more in the reader version of the file. I'm slowly building the things I'm happy with into the document and then we will handle the unpleasant bits. I'm worried that the first third of the series is starting too slow, but it's kind of important to see where the characters started and where they end up.

Worked on the RPG a bit, but only in the context of fixing things/adding assets. Long story short, fixed some fiddly bits, lost the stapler I made and then I broke steam by adding an erase event and trying to save while something played in the sound test. So yeah progress is slow in that department.

Shauna and I also finished Outlast 2 over the weekend. It ended rather...abruptly in my opinion in that I had started a new video/audio file expecting 30mins-1hour of more gameplay, but it ended up being 10 more minutes. Shauna came back from the washroom and the game was over. We gave a full-length review at the end, but we were struggling on a few points since we really weren't ready for the review yet. I was just angry for the first half of it because I still had a lot of questions that went unanswered.

I have...so much video content to catch up on I'm pretty much drowning in it. It's a lot of time and effort I could be spending on a lot of other projects that are interesting me a lot more. That said, I still enjoy making videos. I just feel bad when I'm only releasing two segments of Pillars of Eternity a week.

Wednesday, May 24, 2017

Combat Mechanics

I really need to review some of the combat mechanics in 5e it seems. I didn't understand or forgot that there's an entire action to disengage an enemy in combat as I'm really used to being able to use shift in 4e. I think the opportunity attacks are a little more devastating in this edition as well, since when it happens in 4e it tends to be a basic melee attack. Needless to say, I got my ass handed to me a few times I tried to escape enemies in this past weekend's D&D session. 

Mesk ran one more session for HKS to set up his character and I joined in once more playing as the NPC I did last time. I may be joining the regular campaign, which will be interesting as I'm getting rather attached to Renfis (this always happens with me though). I'm definitely more biased towards HKS' side of the campaign though as I'm more interested in the demon side of Mesk's Apex world. Either way, looking forward to seeing the interaction between all the characters when the time comes.

The session went well, and we started in the afternoon, which was really nice because it meant I wasn't up until 3am and hating myself the next day. I was also more or less awake and not struggling as much to recall details late-game. Though, the lack of sleepiness didn't seem to help me remember a lot of vital combat elements. The fights were larger and more complex as well, which I really enjoy, especially from a strategy point of view. 

I really liked the maps/locations we used this time. Having the environment involved in the overall mechanics and story was also interesting. I tried to not inspect every single thing this time, which I hope Mesk was happy with as I know he was scrambling a little last time to populate the rooms with STUFF to find. Also I noticed there was only one door to open, and it was more of a gate. Poor Renfis. 

Also HKS managed to roll around in more stuff due to some bad investigation checks which was just perfect. He's just going to have to roll around in everything from now on whether or not he actually succeeds a check or not. His character is going to think that's just how you look for things. 


In addition to the campaign, also ended up playing a long session of Outlast 2 on Monday. After playing a bit more, I'd say we're more or less enjoying it aside from the stupid pick-axe lady (which I'm sure someone is going to correct us on her real name about a million times once the video is posted). That said, we forgot our protagonist's name at the start of the session so...

We played about 4-5 hours of the game, which was added onto the original 1 and a half. Shauna looked up how far we had to go and apparently we're only on something like 2 or 3 out of 6 chapters. So uh...there's a lot of game left. I also have no idea how I'm going to handle editing this stuff. Usually when I do LPs with Shauna, there's no audio delay between what we see and what the system records. There is a delay here, which means syncing up the audio is going to be an adventure of epic proportions. 


As for my own projects, I picked up Pillars of Eternity again over the weekend in the hopes to finish the game and get it off my current project list. The only problem is there seems to be DLC as well and I'm not sure if I want to delve into that as an LP or not. It could mean a lot more content and A LOT more videos. I have some other games I'm going to want to finish as well...so we'll see what happens. I think I'm at the end of the main quest though. I still need to fight the Master Below, which Shauna says I HAVE to fight. Meaning if I somehow talk my way out of it, I need to reload and get my ass kicked. 

I also continued some work on the RPG. Really all I did was set up waypoints and some dialogue events. I have one string of dialogue that I would, ideally like to do, but it's going to require some mental gymnastics to determine what the order of operations on that is going to be. I've actually fully mapped the layout of Map 2 (not Map 1 cause I'm a little hung up on assets vs the image I have in my head). But I also need to make pig people for Map 2. I at least know how this map will function mechanically. I'll have two options for getting the main door open, a combat route and a puzzle route, cause I know there are people out there who aren't too keen on one or the other. I mean, I know how much Mesk loves puzzles. 


Anyway this week my focus is finishing PoE, having a character ready in case I join the campaign and trying to figure out what I'm going to do about the first area in the RPG.

Thursday, May 18, 2017

8am Parade of Cars

I guess they all start work at 8:30-9am cause every single day there seems to be a coordinated exodus from the houses along the back alleyway. I swear there aren't that many properties along the alley though, so I have no idea where they're all coming from, whether they're taking shortcuts of if there's a secret Stepford-esque society I don't know about lurking somewhere in the maze of houses that is my neighbourhood. I'd believe it too. If you walk down one of the centre walkways in that area it's this eerie line of identically built, but slightly different coloured houses and it's quiet aside from the occasional child or dog in the backyards staring out at you with beady little eyes. Whatever it is, it's unsettling.

Anyway I'm like the antithesis of this orderly manifestation. Aside from the off-chance I'm up in time to witness the Parade of Cars, I'm usually the one who's running out of the house late with their hands full pulling on a jacket and trying to juggle my pack, keys and coffee, leaving laundry on the roof of my car, using the air conditioning/heat to dry my hair and eating week-old cookies from the package I left in my car on the way to work.

And these are on the days where I'm not carrying electronics out to the car, or having birds fly into my vehicle, or carting puppies around, or learning that someone took a dump in one of the cars.

I'm super healthy and organized.

While it's still Calgary's rainy, cool months, the season is fast approaching where I'll need to keep the windows open overnight. It'll be too hot in the house otherwise and we all know what that means: Shit that Happens in the Park is about to begin. It is with mixed feelings that I announce this will be the last summer witnessing the events in the park as I am moving again around September. I'll be taking up residence in my grandparent's old house as they have moved to a senior's assisted living home. The neighbourhood is almost deafening in it's quietness every time I've visited and is on a tiny side-road vs at the end of a major roadway. This means no more nights of people screaming about Pokemon in the sound-dish of a park outside, no more creepy singing swing lady, no more people turning around on a narrow one way street and bursting their tires on the curb, and no more street racers turning the greenspace in front of the house into a crash-test course. There is promise of trolling an overly nosey neighbour on the horizon though. This also may mean the return of the Crows as I think that the new neighbourhood is infested with them. Maybe I'll make friends with them this time and have a legion of birds at my commend.

So what does the rest of the spring and summer look like for me?

Well, I may be officially joining Mesk's Starsworn campaign with a regular character vs playing as an array of NPCs. This depends on the availability of the others joining, but either way, I need to seriously think about a character in any case.

Speaking of D&D, going to try to set up a session every other Sunday with Nick and Shauna to get through our own campaigns and make a bit of progress. I still need to produce the videos for these.

I'm going to try and make the RPG playable as one of my top priorities. I have a massive backlog of video, so I don't need to worry about not having any videos to release. The problem is a lot of this video is un-edited, so I really need to get working on the backlog. Top priorities for editing/recording right now are Resident Evil 7, Sonic 2006 and Outlast 2. I still have another special video I'm trying to produce, but, I need the Deletion Ceremony for Evil Within to happen first, which requires Shauna and I to finish re-watching the series (there are reasons).

I've made a lot of progress on writing this year, so that will likely continue. I have identified a number of issues with the narrative that I will go back to fix in the coming weeks. Really, what I need to do is get my documents organized because all of the work is spilt into about 10 pieces over a number of files in about 3 places.

As for current releases, Pillars of Eternity and Dishonored 2 should remain pretty regular. RE7 and Sonic 2006 will be the other ones posted as I finish them. Other than that, I have made it this week's project to get the rest of the Riven videos on YouTube with timestamps as I have left that project stagnant for too long.

Middle of August I'm checking out and disappearing for two weeks. Going to keep contact down to a small group of people and actually take some time to relax for once (I'll likely prep videos to release for two weeks and just press the "publish" button periodically...but it's not like I've been super regular with releases lately anyway).

What does right now look like?

Chaos mostly. Sitting back and watching the fallout of some of the events at work, because there's a lot of things I simply can't do anything about at the moment. One is just watching a person who has been cheating/boosting their work get caught and burned...the other is a little more disheartening. The latter is hard because I want to see these project succeed so badly, but things have been difficult, through no real fault of the particular person I'm working with on the client side. Also saying goodbye (hopefully temporarily) to a friend at work as she leaves to have her baby, but, with a company this small, anyone leaving at this point is kind of sad. I'm lucky I work with some great people.

As for what else is going on...dodgeball has a couple weeks left and then I'm joining in the Teddy for a Toonie tournament. I've checked out of my one job for the summer (aside from one final random shift...but meh). I have yet to decide if I will return in September (probably will just for Tuesday nights). Took a first aid and CPR course over this past weekend, which is probably why I have no idea what day it is most of the time this week. Now I have Stayin' Alive perpetually stuck in my head and know what happens when your eyeball falls out and is still attached by the optic nerve (you can totally still see out of it). Uhhhh all caught up on Game of Thrones, much to Shauna's delight. Carlo intends to do a final session playtest for his Fickle RPG, but not this week cause he's sick. Friday might get more recording done, Saturday is fooooood, Sunday is fooooood and also HKS' final session of pre-campaign Starsworn stuff and then Monday going to be playing Outlast 2 with Shauna in afternoon and evening.

So I'm busy and stressed, but still going. Really looking forward to those August weeks out in the boonies.

Monday, April 24, 2017

Return to "Normalcy"

I actually have been starting to get a lot more done as I fall into a schedule and change up a few things. In addition, the Pupper is much easier to manage, and I found out that streaming RPG maker through Steam to the laptop downstairs works perfectly. Fun fact: Steam will also stream desktop audio, so I had Vent running on the machine I was streaming from which meant I could hear HKS and Wibod talking in the background. I couldn't actually message or talk to them unless someone else sent me a message through hangouts, which prompted my desktop to appear. So yeah, Steam can stream your desktop too...sort of.

I've made a lot of major strides in figuring out RPG maker, which have included customizing preset scripts for what I want. I've been provided scripts that Mesk and HKS found, and have been switching them up a bit to change window sizes and add features. I fixed a major text-based issue for one of the interface screens just by adjusting appropriate numbers, but I still need to figure out how to make the party system work the way I want it to.

I've been working a lot on asset building and I discovered something rather distressing last night: I cannot, for the LIFE of me, make a god damned coffee cup. Everything I attempt looks like someone vomited pixels. I can make a complex copier machine, a stapler, top hats, animals...but I can't get the stupid coffee cups to work the way I want. I was SO CLOSE the one time, but they ended up being way too small (another issue I've had is making things with the right proportions). I honestly think the demonic furniture will be easier to create than a stupid coffee cup...

Anyway, all I have left to do in the Office is script a few more events, finish one of the Intern quests, decide if I want quest XP in addition to battle XP and make my custom assets and tiles. Most of what's there are placeholders. In the boss advance area I need to add dialogue in the Executive Bathroom, finish the Admin, configure a pre-battle and then make my boss battle/events. If I can get this tutorial/demo area complete, I think I'll have a lot of the tools and knowledge to complete the rest of the areas with relative ease. The problems will arise with a) keeping dialogue and gameplay interesting, b) Producing all the assets required for what's in my head, and c) doing some custom scripting.

I mentioned in my previous post that this will be a private project. Over the past year Shauna has been encouraging me to get a Patreon, so if that ever happens and IF this game looks like more than a pipe dream, I may advertise to the general public. Of course that would mean I would need to exchange a lot of assets like music for custom content (which...I have no idea how that would work) or look into licensing. Some assets I've already purchased through Steam, so I'm safe in that regard. I just need to remember which is which. So far, the extent of my plans are private audience and an Extra Life donation incentive.

SPEAKING OF WHICH.

Kathleen is really ramping up the campaign this year and we're looking into getting a lot of cool prizes for the event. I have comic con next weekend, so I'll be looking for fun stuff to give away during Extra Life this year (still in November we're just...really eager).

You can donate here: https://www.extra-life.org/index.cfm?fuseaction=donorDrive.participant&participantID=249862&referrer=bfAphFbPfSched

Anyway, I have dev videos if you want to see me suffer on my public drive. Otherwise, I MAY release screenshots to the interested, but I don't want to incite any false hope.

Tuesday, April 18, 2017

Suicidal Pedestrians and Interesting Names

There was a man walking against traffic, on the Calf's Robe bridge this morning, on Deerfoot. ON THE BRIDGE AGAINST TRAFFIC. I kept seeing all these people ahead of me slamming on the brakes out of surprise, and I get there and there's a dude carrying a trash bag, walking in the shoulder on the god damned bridge where you drive 100km/hr and is the most dangerous section of the most dangerous road in our city. That was about as good as the people riding bicycles on that road last year.

Then I get into work where my coworker was waiting to hear about the birth of her nephew. She got the news a few minutes ago and they named him "Ansible." Okay then. I fail to see how a baby translates to "faster than light messaging," but maybe it's a magic baby. Either way, we've been trying to figure out what his nick-names would be. Maybe he'll just go by his middle name...


While I wait for the world to inevitably come to an explosive end, I've been working a lot on writing and the RPG. I got an extended session in to work on the RPG last Saturday and I got A LOT done. I'm actually almost done the functional bits of the "Tutorial area" (the Office). And I know that sounds like tutorial as in showing you how to play, but really I mean tutorial in that I'm learning how to work with RPG maker and making things as silly as possible. Functionally, it's playable. There's a few elements that lead to dead ends or incomplete segments though, which is next on the list. I've also started to map out the next two level sections.

One thing I've learned is that all the dialogue and text I have pre-written ends up changing when I translate it to the screen.

If I could work regularly at the rate I worked last Saturday, I could be done a lot of this by the end of the year. That said, motivation, life circumstances and difficulty barriers will likely crop up. I want to see if I can have something playable for Extra Life this year so I can offer it as an incentive for Kathleen raising money. This game is intended to be for a small audience (mostly private), as there are a lot of assets like music that I wouldn't be allowed to use. That said, if I could create most of the assets myself, which is difficult, but I have the ability to do, AND could come up with a solution to the music, I could make this available to more people. I never intend to sell or market it though.

As for the writing...I've actually got a lot done there in that department. I've cranked out a lot of pages over the past two months, spending a lot of time downstairs on the couch keeping an eye on my puppy.

The downside to this productivity is video production has been reduced to a couple hours a week. In the past two weeks I've done little more than edit a little bit of Dishonored 2. I still have a massive repository of videos in the form of Pillars of Eternity, but even that will run out eventually and I will need to finish the game. The good news is a lot of the footage is there to work with, so now that I've set up my remote desktop, I can realistically work on this.

Lastly, in the past week we had the second session of Mesk's D&D campaign, in which I participated as an NPC character from the previous session. It again, went for a good 8+ hours, but I was able to stay to its conclusion (well mostly, I think Mesk did something extra with one of the characters afterwards). I also managed to voice (very terribly) all the lines as I played. I often neglected to voice my own lines though, mostly because I was focused on what I was typing. I think it went really well.

The session was as interesting and entertaining as the last, with more focus on plot advancement and character interaction than anything else. There were only a few opportunities for battle, some of which were talked their way out of...or escalated to the point where one of the characters tried to solo a boss (and then got interrupted when I sent a gundam in there cause I'd been waiting for that freaking robot to skewer someone all game). Speaking of robots, there was definitely some softcore robot love going on in this past session.

As for my first "real" roleplay (in that Nick and Shauna aren't around to forgive my terrible interactions with other characters and that it was not verbal), I think I did okay. I already know I wasn't GREAT and there was an incident where I had to move locations and it happened to be at the worst possible time (as my character was required for information), but I was WAYYYYY out of my comfort zone. This isn't something I've ever really done before, and a lot of these roleplaying or tabletop games have been forcing me to learn and try to get better at this.

It's definitely a rediscovery/retraining. It's something I think I had when I was kid when an old friend of mine and I would make up our own games and fantasy worlds. Then he left without notice and my new "crew" swiftly crushed those fantasies as they weren't too interested in those sorts of things. They also weren't afraid of voicing those opinions to my face. Since then I've been hardcoded to think things like roleplaying, writing and world building need to be kept a secret, and any failure to do so results in ridicule and embarrassment. So in my head I'm like, "yeah, this is cool and engaging" but you go deeper and all I hear is "you're making a fool of yourself." It's also an issue of "if you aren't good at it, or taken the time to get good at it privately, then don't even bother," which is a whole other clusterfuck that's built up over the span of a decade and only started to get broken down and rebuilt about 5 years ago. I care a lot less now about what people think, but it's the reason I get scared away from some things still. An example is when "you know *insert famous person here* has already done it right?" ended up translating to "someone better than you did it already so why bother trying?" in my head and I completely abandoned multiple hours of work on a project and never returned.

At least I'm learning a lot about myself. I guess that's why I have a lot of respect for these other players and the ease in which they jump into their roles. I enjoy watching them interact with the world and develop their characters/story. I know the campaign has been a lot of work for Mesk to run, but it's paid off in my opinion. Apparently there's a lot of people interested in joining, so I'll likely take on the role of various NPCs, which will probably be good training for me. Either way, I'm in for the other sessions, whether I'm watching/commentating or playing.

When I find out what Mesk wants to do with the D&D videos and what he wants to share of it, I'll likely post links to them in the blog.



PS - To my old friend, I doubt you're reading this, or ever will, but if you are, know I still have that house you built for my favourite toy. It's on display in my sitting area. I lost all the monster cards and that stick figure book though and that kills me a little.

Friday, February 17, 2017

2K

I hit 2000 subscribers a few days ago. I have most of the bits I need for my video, I just need to put them together. Been a busy week starting with another RE7 marathon (Shauna and I finished the game), Monday dodgeball (which I THOUGHT I was playing super well, but it turns out the other team wasn't so great and our best players weren't trying too hard...at least I got practice), Tuesday evening work, Wednesday was an unsuccessful attempt to bring a puppy to Night Writer (but Igpy was happy to meet him for a short while it seemed), Thursday was our real world alien RPG made up by Carlo (in which I got blasted in the face by a magma tank and used an alien device to command giant centipedes) and now today I have to work again in the evening and deal with people who ask me questions, ignore my answers and then ask someone else immediately after (and by people I mean one guy who is kind of an asshole).

It's a long weekend. I might ACTUALLY have some time to actually get shit done, even if it means staying up super late and just powering through some editing while little fluffy creatures are sleeping.

Thursday, February 2, 2017

Getting a Puppy

Will be picking him up on Friday.


I haven't been posting many videos lately, and that hasn't really been because I don't have them. I am on segment 28/110 right now for PoE and I'm still not done the game, so, you can expect videos from that for awhile when I'm not overly lazy. It's not even that difficult to publish it's just...extra effort. Been working on a few side projects as well as preparing for puppy, so finding the extra motivation has been hard and I'm not exactly model of mental health these days.

I have two Sonic videos more or less done...just waiting for a certain clip to present itself. The session I'm editing is fairly short (about 2 and a half hours), but a lot of it is spent futzing around with the demonically possessed soccer ball.

Dishonored 2 is also more or less finished...just need to some minor edits as I mentioned before to cut down on time spent watching me get lost and confused.

Evil Within has three chapters left for me to edit. Three! I know chapter 15 is pretty short, so I think it's just 14 that will take up my time. Will post chapter 12 later today probably if I remember, but I'm not sure when we'll get home as I'm playing Carlo's zombie RPG thing at his house (we're playing as ourselves and what we would do in a zombie apocalypse setting in Calgary...so essentially I'm so dead).

RPG stuff is stagnant at the moment cause motivation. I need to work on some assets for Mesk (and myself). There's a couple elements of the interface that I'm annoyed with (particularly the formation screen, but I need to use Ruby to change that shit so...guess I'm going to learn some Ruby). I also need a number of custom assets so I'll get to work on that...eventually.

I like how "Blender of Disappointment" has become one of my saved tags.

Wednesday, January 18, 2017

I Have a Service?


I guess NIPPON KOEI CO., LTD needs someone to reject LEGO cock rockets and mediate arguments between a couple of 40 year old men. There's only so many dicks I can manage, Nippon Koei...even if the service is not time consuming.

Take that as you will.

So.

This week has been interesting so far. Skied on Saturday which was fine other than the person I skied with nearly passing out on the hill, walked around a wedding fair for 4 hours holding jackets, looking for jackets and watching Carmen spray silly string out of a penis shaped dispenser into Mel's face (but they got a free limo ride to a club because of it so...), then we won our dodgeball game on Monday and I had a mild panic attack and nearly puked at the end of the game (for reasons I'll explain in a moment) and yesterday I was nearly fined for trespassing, made a dorky looking white guy flip his shit when I misjudged a turn and blocked his lane of traffic, got an update on the saga of the Italian Apartment and then got a passive aggressive note on my car for parking perfectly in the centre of a parking space.

So...

Where should I start?

Well, I've started a medication recently which will eliminate one checkmark off the stress box and create a whole new list to factor in. For the last five days I've woken up exhausted with stiff and painful joints and I'm an emotional trainwreck. Also I've been mildly nauseous and constantly hungry (no, I'm not pregnant).  Waking up and getting to work in the morning has been an astronomical struggle as it takes every ounce of my willpower to drag myself out of bed. Going to trial this stuff for a month and if it doesn't get better I'm going to ditch it.

Meanwhile the person I skied with on Saturday didn't have his breakfast, so I thought I'd be chasing an unconscious body down the hill. I think it was the one difficult run through the trees that really set him off. It was the one where my ski got wedged in the snow and it just popped off. I slid down about 30 feet and then a snowball rolled down and hit me in the face.

Wedding fair was for a friend, but we spent a very long time there walking down every single aisle collecting all the brochures and business cards and entering all the contests with labels that she printed off the night before. It got more interesting at the end when we found the guy dressed in a penis suit and another booth with the silly string dispensers. Thank goodness we had a big breakfast before this because I was exhausted after.

I was extremely stressed and anxious all day Monday and likely had some off food for lunch. The result was a stressful drive halfway across the city to a place I haven't been before that led me through two traffic circles and a dead end before I finally found the school. I spend the entire hour trying to balance hunger, nausea and wondering whether I was going to pass out. Then I took off pretty quick afterwards because I didn't want to puke in the gym. Thanks crippling anxiety and meds!

Yesterday was better for anxiety, though I was later than I wanted and needed to park in guest temporarily to make a morning stand up, then drive it all the way over to a road 5 mins away, then walk all the way back. I'd park at the building, but it's nice to save 200 dollars a month for other things. On my way back at the end of the day I decided it was a great idea to take a short cut down the dirt road that went along the tracks. I was stupid cause there were no trespassing signs, but I figured those were leftovers from construction on the building. Of course, the police officer who my coworker and I saw from the bathroom had looped back and I got the speel about train safety and trespassing and how I could get a fine of $287 dollars for using a road on CP rail property, which by the way, at least five people who were NOT CP Rail were parked on. Just saying. So now I'm in the system and if I'm caught doing that again I could get the fine (or if the officer is particularly bored or grouchy, arrested). So that's also fun.

Afterwards I got in my car, a little mad, and made my way up to job 2 and misjudged a turn because of the sun and a ridiculously high volume of traffic that I could have avoided had I been able to leave 10 minutes sooner. So I was sitting there blocking a lane of traffic for a good 30 minutes while I watched some dude have a fit in his car about it. If I hadn't been a little upset from the trespassing thing I would have probably started giggling.

Get up to work and parking is terrible and there's tons of people there for some reason. I found a spot where two giant ass soccer mom SUVs were RIGHT on the line. My car is small so I fit in there fine. I was a little close to the car next to me, but to be fair, they parked terribly and were borderline in my space. This didn't stop them from leaving a passive aggressive "thank you, couldn't get in my car, you parked too close" which I thought was insurance information for damage on my car I didn't see. So I'm driving down the road seeing this paper flap around (after I had used the wipers and wiper fluid), panicking that it was going to fly away with no where to pull over and grab it. When I finally pull the soggy paper off the windshield on the side road I threw it in my car and just kind of snapped. I destroyed the note thoroughly when I got home and grabbed a handful of snow to cool my face down. I forgot to take off my glasses first.

So I just sat there in the passenger seat with snow all over my glasses and face for a minute or two contemplating the futility of my existence.


Doing better again today. Woke up feeling less awful. I have to remember to go and move my car again cause...did the guest parking thing again and the last thing I need is a ticket. Then I have to walk all the way around a building to get back. Might bring some coffee or something with me.

Other than breaking the law and upsetting drivers, I've been working on finishing up an Emily, low chaos playthrough of Dishonored 2 and a lot of RPG stuff. Mesk is back on the RPG train and needs assets, so I'll likely try and give those a shot. Some of them will be useful for what I'm doing as well. Good news is we're exchanging all the assets we find, so there will be lots to draw on.

VTM re-play will likely resume sometime this week. We still have a ways to go to get back to where we were. We're also trying to decide what to play next. Shauna and I have resolved to work through the backlog of video this year. I'll be tackling SOMA, VTM and the rest of Sherlock and Evil Within, and she'll be taking on the next LP editing.


PS - Was just looking out the window again and really, the reasons the officer gave me of why it's illegal to use that road are mostly bullshit. If he had just said private property, that would have been fine, but he said it was the Railway Safety Act. The road is actually far enough away from the tracks to be considered safe. Also, there are currently 8 civilian cars parked there. Also I saw a guy WALKING ON THE TRACKS. Also there's a parking lot owned by one of the buildings across the tracks that is CLOSER TO THE TRACKS than the road. Not that I'm salty or anything.

Monday, December 19, 2016

Not The Collaboration You Want

So I got this in my email yesterday. I assume it was quickly deleted when the person discovered it's REALLY not the collaboration he wants.


I'm so sad that the message wasn't kept there, even if it is automated spam. I was so tempted to respond by saying that I can play keyboard (get it?) and offer a lot of squeals and sneezes to his work. The other part of this that amuses me greatly is that this bandhub site is basically data mining/searching for key words (the title of my video is also a Basshunter song). Apparently the only qualification for finding someone to collaborate with is liking Basshunter. This gentlemen has the highest of standards.

Hey, maybe it's some sort of clever marketing scheme that goes completely over my head or a scam, but I still had some giggles. I am the least musical person you will ever meet. I can't sing, I can't play anything and I can't dance.

In other news....SHAUNA AND I FINISHED TESTAMENT OF SHERLOCK HOLMES!!!111!!!1!!!!!

Yeah we started that in like...October.

October 2015.

Was really fun trying to remember wtf was going on and what we were supposed to be doing. Meanwhile Watson doesn't understand personal space. I will say the monkey jewel thief comes full circle in shocking and unexpected ways!

I'll try REALLY hard to get Sherlock and Evil Within out before 2017. Just get the silly and unpleasantness out of the way once and for all. I've been working on the RPG again instead of video work though. I am SO close to having the first area done/playable. I predict another 16 hours of work, which is nothing if I'm working on it full time. I am not. Also the fact that the bloody copier took me about 2 hours to get fully functional is a little embarrassing. Emulates real printers and photocopiers I suppose. I have the level/map plan hashed out in my project and a strategy for building/testing all of them. Turns out making a game is a lot of work when you're the only one building, designing, writing, creating assets and scripting. Also, I highly recommend going into a project like this with at least a little knowledge of what you're doing and not starting out at level 0 in terms of trying to figure things out. Either way, Mesk, HKS and Nick have been invaluable resources.

Problem is this week is a little busy. I work 14 hours today to get home round 10:30pm, then tomorrow I'll be home round 9:30pm, then Wednesday I'll be home around 10:30pm, then Thursday I'll be home around 11:30pm the Friday...oh maybe Friday I'll have some time. Then Saturday I may have the daytime free, but I'm busy 5pm on. Sunday obviously is Christmas and I'll be busy with family. Boxing Day....hmmm boxing day would be a good day to work on videos while everyone is out stressing themselves with sales and shopping...excellent.

Friday, October 7, 2016

Theme Song

The sentiment of the last three weeks.

I literally had no time for a Soundtrack Thursday and I'm going to be moving around way too much today to seriously listen to anything. What's been going on these past weeks? I have no idea. I think my brain has entered stasis to try and preserve whatever sanity remains. 

It started with returning from vacation and having a massive panic attack in the middle of the night the week later which led to me oversleeping two days in a row (and made me inexcusably late to work). I've then been terrified of being late for the past 2-3 weeks, which added to the building stress levels. Since then we've had about 5-6 people quit (for various reasons), which wasn't the worst because they're all going on to new and exciting things, but one person in particular was one of my favourite people at my job. 

So as a result there was a massive information dump on me to prep for taking over the role temporarily until a new hire started. Now I have half that role, but I've been gradually taking on more and more to the point where my week is fairly full at work. There was a large event for one of our communities this past week which has required about a third of my monthly allocated hours for that community. Meanwhile almost everything that could go wrong did go wrong for another program.

Last week was the pinnacle of things going horribly wrong, but was probably the least stressed out of the last three weeks because I think I reached peak level stress for that time period. That said, I've suffered 4 major panic attacks in the past 3 weeks (one while I was driving which was fun), mostly health anxiety related as my intestine goes through cycles of discomfort and pain (I've just started to assume my intestine is trying to collapse on itself and create a singularity). It feels actually pretty normal-ish today, after a major issue this week which I had to stay home for.

I'm hoping it's something relatively benign and stress-related (please don't be celiac, please don't be celiac, please don't be celiac oh god I love gluteny foods way too much), because at least that can be fixed. I saw a doctor last week, got a bunch of tests done and heard nothing back, which is good because it means I'm not dying as far as they know. I have a follow-up next week, so maybe, finally, after all these years, I may have some decent answers of what's going on. 

Going back through the blogs, the number of times I've said I'm tired or sick, is a disgustingly high number. The worst part of everything these past few weeks has been the panic attacks. They are exceptionally uncomfortable and frightening despite my knowledge of what they are. When they start, they are REALLY hard to stop, and I often just have to wait for them to finish. It's not something fun to talk about, and people tend to have a negative view of things like depression and anxiety, which is unfortunate cause it would be good to have more support for mental health issues in this country. I talk about it occasionally, because it's nice to get my concerns down in writing, it lets other people know they aren't the only ones experiencing it, and because it scares me.

Despite various issues, I'm considering this period of time as a personal crucible. If I can make it through rough spots and be better at what I do, better at managing my health and better at coping with stress, then I consider it a valuable experience. I'll just have to wait and see how this all turns out.


From what I can tell, I'm almost done Shadow of Mordor. The majority of it has actually been recorded in the last couple of weeks. I anticipate the series being about 30-40 segments long (each about 30 minutes each). I tried getting some of the bonus stuff, but it didn't really yield anything interesting other than some supplementary story items, which is cool in it's own right. I have a bunch of the stealth missions outstanding because they suck and I suck and everything sucks about the stealth missions. I may just finish  the main mission and call this LP complete as I have most of the upgrades and I'd like to start a new LP project.

I really want to get Evil Within off my hard drives. If I have time with all the Turkey Day shenanigans this weekend, I will do so in addition to finishing Shadow of Mordor.

There is a lot of snow coming down outside. It's been a blizzard for the last like...hour. 

I feel like I'm getting to the point where I can do a demo video of the first area in my crummy RPG. I need to add a little more...life to it, configure some more battle options, finish the triggers for three of the Interns and finish the "boss" area. I have placeholders for a lot of things in it right now, but that can all be easily updated later. 

Writing wise, I have consolidated my working document and uploaded it all to Google drive so I can take it back to the old laptop and begin building all the random shit I have written out into a narrative that makes sense. IT MAKES SENSE IN MY HEAD OKAY? But yeah, no progress made on the reader version because I just haven't been motivated to tackle that mess.

Update on Kathleen's fundraising: She's off to a good start, but she needs more supporters. There are three free, signed copies of her book available to be won in addition to a copy of her favourite book. Check out her page! I'll be posting a video about it soonish as we're about a month out.

Speaking of which, I have decided to purchase a capture card. I will need to do this soon to have it ready for Extra Life in November. This will also allow Shauna and I to play LPs from the PS3/PS4 (as well as some other consoles). We're planning to do Outlast 2 next year this way. 

And yes, I am aware the demo for Outlast 2 is out. Shauna and I are not playing it in case it will be official gameplay from the finished product. If it turns out to be different, we'll play it retroactively. 

Here have a dongle.

Thursday, September 22, 2016

Aftermath

This week was the beginning of a two-week stint of a lot of extra responsibilities at work. It's good, because I've been wanting to take on a bit of a different role at work, but it was sort of like asking for one of the gates in a dam to be opened only to have the entire damn structure (lol) explode in my face. So in addition to worrying about some medical concerns, I've been getting a cold that's been passed around (or I never fully recovered from what I had a couple weeks back) and I've had a lot of stress stacked on top as I catapult into taking on a lot of extra hours of work/dropping other tasks to make sure things are taken care of.

All of this cumulated in a massive panic attack while I was driving, which, believe it or not I was grateful for. I was on my way home on my long work day (I now work 7:30am-10:30pm on one day at two jobs, which may need to change) and I was feeling pretty sick/faint. I was terrified that I was going to pass out suddenly, even though I've never actually fainted before. I got myself all worked up and I felt the panic attack coming on. The thing is, even though I KNOW what it is, I can't stop it from happening. It's the kind of thing that needs to run its course once it gets past a certain threshold.

It's not exactly comfortable and I haven't had too many of them before (I've had maybe 4-5 massive attacks over my entire life, and most of them are in the middle of the night), but I've had enough that I know how to recognize them. It was the strangest experience, because I went from feeling faint and nauseous, then short of breath, to completely alert with full concentration. I got this tingling sensation in my hands to the point where they went completely numb (I could still use them fine but I couldn't "feel" them) and it felt like my blood in my hands was bubbling. It wasn't hot, but it felt as though both my hands had the circulation cut off, but it wasn't painful and it was super intense. The rest of my body had tremors running through it and I had a burning sensation across my chest and face.

I was worried I wouldn't be able to go again if I pulled over into the shoulder on the road, so I just...kept driving. I experienced that for about 15minutes for the rest of the drive home and it started to go away when I was about 2minutes out. My subconscious was aware that I was almost in a "safe" zone I suppose. Anyway the reason I was grateful for it, was when it came on I knew that I WOULDN'T faint, because it was literally impossible. When I have panic attacks, my heart rate and blood pressure increases and you faint when the opposite happens. My nausea went away too so, I got the lesser of two evils.

So yeah. That was fun. Waking up has been difficult the last couple days, but I am feeling better for now. All of this will be addressed in a week's time. And yes, if you are all wondering, I would have pulled over if I was actually going to faint or throw up. I know what fainting feels like cause it's almost happened a few times (but never actually lost consciousness).

Anyway...here have some soundtracks.

Destiny: Rise of Iron - Actually like this soundtrack quite a bit. Apparently it was officially released this week. I should play more of this some day.

Game of Thrones - Apparently this is all the soundtracks. It's like 6 hours long. I'm going to just listen to a bit of it.

Working on the RPG again. Fixed a bunch of issues that were mildly frustrating, but also kind of hilarious. Working on the battle system and items now, but it's going to require a lot of testing to make sure it's functional. I'm hoping to have the first map done by the end of October. Theoretically, barring issues finding or making specific assets, the rest of it should go a lot quicker now that I have an idea of what I'm doing.

It wouldn't be a possibility this year, but maybe I can use this RPG as an incentive for Extra Life next year. Not that anyone would actually want to play the damn thing, but I could give out a copy to the top three donors or something. I'll talk to Kathleen about it. This year I may get Mesk, Shauna and Delta in on Extra Life activities. Likely going to be purchasing a capture card so I can do PS3/PS4 games.

Thursday, July 7, 2016

Toasters and Kettles

I burned the top of my mouth on stew last night. It's not happy today. What is happy is the breaker was reset (finally) for the coffee machine in the kitchen at work, so today should be a little more functional than yesterday. Apparently running the toaster and kettle at the same time is catastrophic.

Dirty Dancing - Kim's suggestion. Was nice an upbeat for working on reports, which all managed to work somehow this month. Well, as much as they ever work.

Princess Bride - Guess I'm stuck in the 80s today.

Top Gun - 80ssssssss

I started constructing custom assets for the RPG. I did a test piece last night (in the form of a photocopier) for the game, because until this point, the placeholder for these things were rows and rows of microwaves. It didn't turn out half bad...though the shadows on it are a little funky. Also having trouble gauging size, but I've always been a little spatially challenged (as anyone who has watched me play puzzle games will know). The good news is I have some base-level skills for making my own crap, so I might be able to make items and objects on an "as-needed" basis. One thing I'm not skilled enough to do (at the time) is characters and portraits. That I may need to find other assets for. Also I got Mesk's Captain Planet Sprite to function as intended so there's that little success as well. The office (tutorial zone), believe it or not, is reaching completion. I have all the hard stuff and customization left. Most of the scripting is done at this point...except Grey Morton, some encounters and battles, and the last bits of Purple and Blue Morton. I still don't know what to do with the one room either...

I'll need to do some edits and clean-up of the dialogue (I've been rushing a bit out of necessity to test if certain scripts work) and then test absolutely everything. There's already a few things I've encountered that just make no logical sense, so I'll need to get clever.

Clawing through the rest of the week. I'll have like...a million questionable quality Vermintide videos on reserve if I run out of things to post. Meanwhile just trying to get through the backlog as usual.

Thursday, June 16, 2016

Buh?

I completely forgot it was Thursday today, so I'll postpone soundtrack day to tomorrow. I blame a poor sleep. I woke up at like 430am cause I was too hot, then I threw off the covers and it was too cold like ten minutes later, so I put the covers back on again and then had to throw them off a few mins later etc. Eventually found a happy medium and then my abdomen started complaining because of something I ate or w/e. Anyway when I finally dragged myself out of be I noticed the window was wide open next to me.

So since I fail, here's the song I haven't been able to stop listening to the last couple of days. Also, I think my mind is tissue paper because it ripped in half after this.

I feel like I should at least give you an update, so over the past week I've mostly been working on clearing out the Saints Row 4 stuff. I found an old Thief 1 test recording from...who knows when taking up 13GB of my hard drive so I processed that and uploaded it to the unreleased folder. I made the decision to take all the Guild Wars 1 footage I have and just process it into unedited footage (i.e. not pair it down into a clip show like SR4) as we are unlikely to continue it at the moment and if we did pick it up again we'd likely start over. That way I clear up space. I have two Dead Space videos uploaded, but unreleased and am considering that series finished. I will likely still lower the difficulty just to officially finish it, but I'm mostly moving on now.

I'll likely just marathon a good 4-5 hours to finish the Murdered series so I can move my focus to Evil Within for the co-op series. I'm continuing to record VTM with Shauna today actually. I need to bring my external to her house though since she's running out of hard drive space.

As for writing I've actually been mostly focused on that lately. I'm still re-editing Mesk's Ret Tech document and working on the RPG as well as WMRR. My productivity has been drastically reduced due to a struggle with motivation and mood issues. I'm slowly crawling my way out of that, but for now, business as usual. Looking forward to when I get my poop in a group and release the stock pile of videos I have built up over the past couple months. It's been pretty sparse due to laziness lately. Sorry 'bout that.

I'll also have to take time in the near future to tell you all the tale about my boss, his inherited Italian Apartment and the saga of the squatters. I swear to god he has the best stories.

Thursday, June 9, 2016

Patience Test

Well, on the driving related topic of last week, I got my class 5 GDL license...but at a hefty price. Yeah sure, I passed, but it was expensive both for my wallet and for my patience. The person who tested me was confusing, took me on the wrong route, pointed out random things that had nothing to do with the test CONSTANTLY so I was distracted, then would announce when I missed the important things to the point where I was so confused and flustered and made more mistakes because I had no idea what the hell she wanted. It's taken me a full week to get over this. Whatever. I passed. It's done. I don't need to do another test until I'm old and probably shouldn't be driving anyway. By then we'll likely have all self-driving cars anyway.

So this week I've been working on some side projects including writing, some Left4Dead2 with friends, working on that RPG I started weeks ago and re-editing some stuff for Mesk. Pro tip. Don't edit a document across 3 computers under two different formats. Apparently you lose half of what you've done. I still don't know how this happened. Also participated in a dodgeball tournament and came second. I have some lovely trophy bruises on my legs, so I've been wearing pants all week to work despite the heat. I actually participated in the Quick Draw as well this year so, you should see me losing horribly in that video.

Update on that RPG: Mesk sent me a bunch of the scripts he used for his Captain Planet RPG and I'm slowly beginning to plug those in and test them. There are a couple that work independently and a couple that need a few of the other scripts to work, so I'm going through them, figuring out what I'd like to use, and testing them out. Nothing too complicated has been added...yet, but I expect everything to snap in half at the slightest provocation. I'll make the second dev video of this soon. First can be found here if anyone's curious. It's mostly just me getting confused and laughing at my own oversights/stupidity.


Uncharted 4 - Not quite done this yet, but I don't see much harm in listening to the soundtrack. I can imagine what's in store for me. It's a really good game so far though. I've been enjoying a lot of the random little dialogue bits and just the detail put into the different environments and the way you interact with them. Simply fantastic.

Tomb Raider (2013) - I plan on playing this series sometime in the future. I have a collection of the games on Steam, so I just need to find the time to play them (hah).

Thief (2014) - Oliver is still afraid to play this because he's worried it'll taint his perspective of the original 3 games (which I also still need to play).

Oh man where am I at right now? Currently finishing Uncharted 4, continuing VTM with Shauna, occasionally making more Saints Row 4 (will be posting those soon), haven't touched Shadow of Mordor or Planet Alcatraz in awhile, need to continue Myst 4 and...I think I have some outstanding projects with Delta.

Wednesday, March 16, 2016

Cold without a Sweater

Since I'll be away as of tomorrow, I figured I'd write my weekly post here. I should have brought that blanket with me. I'm a giant wimp and I'm cold without a sweater.

So first off, I apologize for this year's lack of video. I have been extremely busy with some things going on in my life right now. Work, health and some big events are taking up most of my time and the majority of my gaming has been on consoles and the 3DS, which I normally don't record. I am hoping that by the end of April I'll have some time to sort out a few of my projects, which include LPs, writing, that RPG I'm attempting, helping Mesk with some of his work, and helping Delta out with the LAG website when I can.

Dead Space 2 is likely not going to be finished at this rate. I pretty much screwed myself over for the final boss and it's nearly impossible on Zealot difficulty with the resources I have. I can either sink time into it until I finish...which will likely be a significant amount of my time at this rate, lower the difficulty, or revert to a previous save and respec. That or quit, but I think I'd be mad at myself if I just gave up.

Shauna and I finished recording SOMA two nights ago. We have a surprisingly long review for it despite how dull we thought the game was. It had so much potential, but was executed so poorly. We talk about it for a good 40 minutes so I'll just leave the details to that. I expect this to get posted sometime after Murdered and Evil Within.

Current projects I'm ACTUALLY actively working (mostly editing not recording): Murdered Soul Suspect, Gauntlet (I found about 3 hours of footage I haven't edited yet), Saints Row 4, Dead Space 2 and Evil Within.

Temporarily shelved projects: Testament of Sherlock, F.E.A.R. 3, Guild Wars 1, Fire Emblem: Path of Radiance, Planet Alcatraz

"Infinitely" shelved projects: Bioshock Infinite (it so broke yo)

On reserve: Myst, Riven, Myst 3, completed Saints Row 4 video

Writing: Amy got back to me with edits. It's not as bad as I thought it would be and she brings up a lot of good points. I told her to ignore most of the grammar stuff for now since it'll likely all change. Coupled with the bit of feedback Mesk gave me, I'll be able to change up some things.

RPG: I have a lot of the areas and ideal battle system planned. I have compiled a lot of potential music to use as well.

In my searches (and since I won't be around for a soundtrack Thursday), please enjoy some of the material I've been obsessively listening to:

Comprachicos
The Earth is not a Cold Dead Place
Hold Your Colour
Spanish Sahara
Django Unchained
A Thousand Faces
Watercolour
End of An Empire
I Will Follow You into the Dark
Alright Still
Transistor
Metallica

Thursday, February 4, 2016

I've Had Coffee

The coffee helped. I'm feeling a bit better and I've been listening to soundtracks anyway so here you go:

Legend of Korra - playlist. Beautiful music in this. I really need to watch seasons 3 and 4.
Avatar: The Last Airbender - Love the music in this. The series finale music is top-notch. Sad about the quality in this video though.

Editing update:
-I have one session of Gauntlet left (a few hours) to produce. Still recording.
-Sorting out Evil Within. Found out I had two copies of session 1, so a little miffed by that since I've been low on space. It exists on 4 different drives at the moment. Edited Chapter 11 first cause...reasons. I think I'm going to re-edit/encode that for higher resolution and to check the spelling of mannikin/mannequin/manikin. I have no idea which one I used but apparently all are correct.
-Saints Row 4 - Just...sitting there for a moment cause it's a little more time-intensive to edit.
-I swear I did something else...oh yes, Murdered. Slowly working away on that.

RPG Update:
-Zones and maps partially planned out. Written dialogue filtered into respective maps and zones.
-Map 1 zone planning started
-Green Triggers complete and tested
-Demo of Mesk's Captain Planet RPG for ideas/lulz
-Building assets: music, graphics, sounds

Writing Update:
o.0

Wednesday, February 3, 2016

Spam for Lunch

Brain is fried from trying to do reports again. Not as hectic as last month, but something must go wrong. It's destiny. Microsoft Office snapped in half when my computer was accidentally unplugged by a coworker who was moving desks. Apparently Microsoft Office didn't like a sudden loss of power, refused to work, then refused to reinstall, then refused to uninstall, and long story short I'm REALLY SORRY YOUR TIME WAS WASTED TODD =(

Anyway was recently browsing my old email cause I have some people contacting me there and I decided to see what amusing things were sitting in my spam email.


Hey. Apparently I have delayed burrow notifications from YouTube. 


And delayed hemispheres notifications. Caution. They've got rounded edges.


I got enough strife in my life thanks.


Nice try EMMA. You're not getting my soul. I thought I made this clear after you tried a demonic binding and I ripped out your spleen. Maybe that's why she's being so polite.


I think it's a bad idea to get laid in the women's washroom. Seems unsanitary.


The last three weeks all I've heard about FedEx is that they make customs very difficult for people in Croatia and Serbia. 


People still used LinkedIn? 


Those are the good ones anyway. There was the obligatory Viagra one and something from the Calgary philharmonic but meh.

I intended to do a lot of video work last night, but I got home from work late and then I got confused about why I had 2 copies of the first Evil Within session and then somehow I ended up watching Mesk's Captain Planet adventure RPG. I'll post more of an update tomorrow for soundtrack Thursday.

Thursday, January 21, 2016

Fasten Your Seatbelts

I've spent the last week listening to random techno and it all started because I found an interesting sounding artist on the recommended videos list for a Breaking Benjamin album. Now I've had like the same 2 or 3 songs stuck in my head...but mostly just the main beats of them.

Hold Your Colour - I feel like 80s Disneyland met Jamaican Celldweller in a dark alley and the result is their forbidden lovechild, Pendulum.

So I have no idea what sort of soundtracks I'm in the mood for today.

Princess Mononoke - Shauna suggestion
Rock of Ages - I don't think this is what Delta had in mind when he suggested it...
Juno - Amy suggestion

Video Work Update - basically stagnant. Almost have a Gauntlet video done. Trine 2 is done but I mentioned that at some point...

I'm officially out of Fire Emblem videos to post. I have one more but I want to make part 11 first because I was an idiot, got over-confident and someone got a javelin to the face and died. It might have been Ike. I was thinking of redoing the level, recording all the way to the end, stopping the video, then starting a new video so that you have the option of watching me play it again or just skipping to the next video to see the end. I'll name the parts like...11a and 11b or something. Anyway I'll try to record more over the weekend.

Update RPG - Got some of Purple and Grey configured. Getting ready for a stress test for triggers. I want to know exactly how far I can go before the game's performance snaps in half. Will be testing this on a semi-crappy laptop.

Update Writing - basically stagnant. Figured out some dialogue. About it.

Don't ask what I did this past week. Why? Put it this way: I forget what day it is about three or four times a day. It's been really busy.

Thursday, January 14, 2016

RPG Making...also Soundtrack Thursday

I started making an RPG as of this week. It was a good distraction and got me as angry as I expected. Okay, it wasn't that bad. It's just the walls suddenly decided collision wasn't for them and I found that I could walk freely into the endless abyss. I scrapped all of the little I accomplished and started over. I seemed to have fixed it for now, but some event-triggering bullshit caused it and I couldn't reproduce it with vigorous guess and check testing. So...onwards.

I have a testing ground to play around with triggers and events so I don't screw around with the actual project. Right now I'm stuck on a specific kind of event trigger (one that I'll be using a lot). I'll be back on the testing grounds either tonight or tomorrow to figure that bit out. Either way, the real challenge is going to be creating custom items, textures, effects and animations. The rest of this is cake compared to that. Also messing around with the battle system...

Guardians of the Galaxy - done before but I was listening to it so...
Pillars of Eternity - Since I'm planning on playing this eventually, I'm curious.
So far it sounds like pretty generic RPG type stuff.
It's nice background music, but not sure if it's what I'm looking to listen to today. Hmm...
Prince of Persia Sands of Time - Might be more of the cadence I'm looking for.
Unreal Tournament 3 - It was in the related tracks list.\

Trine 2 is finished as of...Tuesday. Yes it was Tuesday. I'll be working to post the rest of that shortly. Going to be starting Myst 4 fairly soon. I'll likely get through the entire series before I post any of these videos, so I sort of have a completed backlog of videos of people who want to see me confused and eventually working out puzzles.

Also:
My boots are leaking. Both of them. They have holes somewhere cause after 10 mins of walking my socks were soaked. I need new boots now...great.

Thursday, November 12, 2015

Honking Noises

This song played on the radio this morning and now it's stuck in my head. It won't stop. Now you're all going to suffer with me. Enjoy the honking noises.

So actual soundtrack Thursday...

COD Modern Warfare 2 - Played some of the co-op missions last night with Michael and I remembered how good the soundtrack is. I was going to go for the shorter one that I found but the sound quality is terrible. So here's 3 hours of high quality music instead.
Life is Strange Episode 3 - Still working my way through these tracks.
Myst IV - Always enjoyed the soundtracks in the Myst series.

Sorry for the lack of uploads. I'm really disorganized at the moment. I can't remember what I have prepared and what's currently sitting in a Vegas file waiting to be encoded or half-done or on Shauna's hard drive etc. I screwed up Trine 2 somehow, but I salvaged what I could of that. Either we skipped a chapter by accident or I missed encoding an entire segment that I now can't get back. Either way...more Trine 2 has been uploaded, but it skips ahead a bit.

I'm currently working on a script for an RPG that I intend to make. I have no idea if I have the skills or resources to accomplish what I want, but I'll find out sooner than later. This wouldn't be a short project, but it's something to do in my down time. Regardless, I'm almost done scripting the intro and first area. The writing is the easy part though. The real challenge will come with building this thing in RPG maker. Anything I can't find as a resource will have to be built/designed by myself.

Oh, and of course, Extra Life FOR REAL this weekend. Will be starting at 7pm Mountain Time (-7) if you want to watch me and Kathleen try to stay awake all night.