Thursday, August 24, 2017

Back to Business...

Looks like I forgot to schedule videos before I left, so only a few posted. Sigh...

It was kind of a gong show getting ready to leave, so I'm not surprised. I didn't finish nearly as much as I wanted to while I was away. but I managed to get through Fire Emblem Fates: Conquest, a large chunk of Shadows of Valentia, caught up on Dresden Files, did a wee bit of tileset editing and worked on consolidating a bunch of writing into a few documents vs like...10.

I realized on my trip that I'm growing tired of extensive editing with LPs. I have such a backlog now and that's because a lot of what I've recorded has required a lot of editing. Pyre has been nice so far because I literally record, verify, encode, verify and publish. No text commentary. No syncing audio. Clean, simple, quick. I can focus on the actual games rather than picking through the video and manually editing all the bits, watching it 2-3 times through. It's time consuming and tiresome. Most of my co-op LPs with Shauna require a lot of editing, especially the newer ones, because of my inexperience recording with a capture card and no headsets. So there's a lot of echo, a lot of delay, and audio that really isn't matched up unless I record the streams separately and stitch them back together in post production. Then Vegas has a shit fit every time I try to edit the mp4s. And then I recorded the wrong format one time. Then I had the wrong resolution another time.

etc. etc. etc.

It's all fixable, but it's TIME. Time I want to spend on my RPG. Time I want to spend on my writing. Time I want to spend just...playing the games. I've been doing this for nearly ten years now. Maybe I need to change the way I do things, set up a schedule that makes this manageable, or simply just scrap a bunch of the projects.

It's been three years since we finished Bioshock Infinite and the files are still sitting, incomplete and in quite a state on my hard drive. I spent 2 hours last night figuring out if I even still have all the pieces. I have the entire Part 1 of Bioshock Infinite DLC recorded and the audio is just missing. Gone like the office supplies I made for the RPG. I'm sure I deleted it by accident. I may just...encode it and throw it up without commentary on the public drive in case anyone is curious. Shauna and I will just record all the DLC again if we feel like it because it got so screwed up. As for the actual Bioshock Infinite LP...the rest is a mess. I have 4 audio files for 2-3 dates of recordings, a chunk where you can't even hear us at all because my audio experiment went awry, and some pieces where the game just...crashed. I also found an audio clip where I forgot to stop the recording and we get an entire conversation about going to a shady money loan service to get money for rent because a visa hadn't gone through yet. It's not as exciting as it sounds.

Then we have SOMA which was just...boring. Like I feel like I missed half of what the game was about because it just really wasn't a good choice for a tag-team LP. That has been sitting, in its entirety, on my hard drive for about 2 years. We did that one after Alien Isolation. It's not a long game so...I should just suck it up and spend a Saturday working through it.

Next is Testament of Sherlock Holmes, which I admit, is a real treasure. If I want to work on anything, it would likely be that. I also have a bunch of commentary from Mesk on that one, which is equally entertaining, so I really need to finish that series.

After that we had Evil Within which I am so glad is behind me, though I need to remove some files still...because I had a PLAN and never carried it through. At least it's out of the way.

Then we have Vampire the Masquerade, which is another hilarious one I would love to dedicate time and effort to. The problem with THIS one is it's so, damn, long. It's a long game with a lot of side quests and a lot of it is just so bad in an entertaining way I want to make sure that I give it the time it deserves. Then...Shauna's computer blew up because of a virus and we lost a lot of the saves. We managed to recover it thanks to, believe it or not, my sheer stupidity when I ran the game off Steam and not through the patch (I failed to consult Shauna about this since she set it up). So we had to get past the glitched out beach again, but, we need to get back to where we where, which was unfortunately at the end of the game.

We shelved that one to play Resident Evil 7, which is released in part on YouTube already. I need to finish this one asap or it will go the same way as Bioshock Infinite, which is also released in part. I need to do mass uploads of these when I'm done.

Lastly from the Shauna co-op endeavours is Outlast 2, which is also fairly short, but needs A LOT of work. There were a couple issues on this which I THINK I can fix, but have to do with delay and echo.

From the Mesk/HKS LPs, there's a snippet of Gauntlet I still haven't touched that I found. I feel like this is another weekend project just to get it done.

As for my personal projects...

Sonic 2006 is another project that requires a lot of love and attention much like Sherlock and VTM. It's just too beautifully bad not to give it the time it deserves. It is honestly one of the worst games I've forced myself to get through. It has caused two panic attacks, multiple rage quits, tons of science and I think I puked once in the middle of a recording...but that was because of a bad reaction to medication. I'm only through the first three sessions of this and there's about 12. Multi-hour sessions. Ugh. I'm still not done recording either. I'm only about 66% finished.

Pillars of Eternity should be an easy one to wrap up. I'm just stuck on the Master Below and I'm getting mad about it. I keep rage quitting and I'll likely need to edit this one segment because of all the attempts.

Dishonored 2 is complete in terms of recording, but I've been editing down the parts where I get lost or spend a lot of time looking for runes so I don't bore people to death. This is ANOTHER weekend project to finish. Likely two days for this one.

Pyre is well underway, and it's an easy one to record, process and publish. I just need a good chunk of time to finish it.

Then, finally, there's War for the Overworld DLC, which I'm likely going to scrap at this point. I want to do it as an LP, but I need to start over. I don't even remember what happened anymore. Any of the DLC I have uploaded already I'm going to make unlisted exclusives for whoever wants to see them. I will not be doing text commentary for the rest, and I'll likely just process, upload to the public drive and delete. It's going to go the way of Half Life Episode 2 and Witches of Brigmore (which I also want to give another shot in the future).

Other video threads I need to pick up on:
-Posting the Myst games and just doing time stamps for them. These are all unlisted anyway so...meh.
-Playing Myst 5, which will likely be a holiday endeavour.
-Choosing and sifting through what Vermintide and L4D2 content I want to post. I have just...hours and hours and hours of video.
-Finishing the Witness, which is another easy, record, verify, encode, verify process. I just need to record the rest of the game.
-I ALMOST forgot about the Dungeon Siege Revival series that I started. It's...very dead. So dead. Deader than dead. I'm pretty sure I have footage of this though so I really need to just...get rid of it.

I am retiring and archiving the following:
-Dark Souls
-War for the Overworld DLC
-Fire Emblem Path of Radiance
-Red-Eye Retro

I'll likely add to this list as I go.

So I've decided that unless it's a simple matter of recording, encoding and releasing, I'm not taking on any more projects for the time being. I simply need to get through all the other stuff first. It's out of control.

1 comment:

  1. Yeah. Editing is a tiresome and thankless process. Sonic 2006, Mucky DKS3, FME and all the other random shit I have to edit are an enormous amount of work. Each 30-40 minute segment is like 2-3 days of manhours easily. DKS3 got out so fast because it was a straight encode - even if a 3 hour segment takes 26 hours for me to encode.

    ReplyDelete