Saturday, May 13, 2017

Side-tracked

Man, I would not trust a 7-9 year old to hold onto me on a motorbike for extended periods of time. I was going to talk about something else, but then I got side-tracked by a dude on a bike and this tiny little girl hanging onto him. Hey, I could be wrong. Maybe her grip is like a vice.

Anyway the purpose if this post was to share a bit about some RPGs a friend of mine has been running. He's been creating and play-testing games for awhile now. In this case, I've been joining in a few test sessions. The most recent ones we've played are a zombie outbreak in Calgary (I played a character named Tiffany who was an insufferable communications major who is kind of a know-it-all...she was constantly being lit on fire one way or another), an alien invasion playing as ourselves (I broke the soul of an old lady and got blasted in the face with a plasma cannon) and most recently, a few sessions loosely based on the Star Wars universe.

The game mechanics themselves are fairly simple, but the story-telling aspects leave a lot open for possibilities and really are only limited by the creativity of the GM and the players. For example, our last session. Here's my description to Mesk after we finished:

"so how do I describe this last session of Carlo’s fickle RPG…okay we got an old dude to decipher a map while some crazy robed cult dudes shot lasers at us in a hut while worms and preying mantis creatures fought each other. Alex missed when he tried to bomb them with his ship, Jon missed trying to shoot them, Oliver failed his grenade throw by forgetting to activate the grenade before throwing it, I missed hitting a mantis leg with a bar stool and Rob missed shooting the robed guys with a turret. The old dude finished the map, we all got on Alex’s ship and then Rob blew up the shack. The old dude fell into a coma for some reason and the map led us to an empty bit of space where a “ghost ship” jumped in

we decided to get on the ship to investigate, and every euphemism you could think of involving spaceships and fleshy things was made as oliver shot a worm thing, the fleshy bits screamed, we all started hallucinating and fleshy meat copies of ourselves came out to fight us. The party was split, our half was attacked by meat puppies while Alex and Oliver ran to try and kill the thing at the helm of the ship. I lost all my hp to the puppies, Rob lost his steel girder weapon to a flesh wall and then Alex flipped the exploit coin to blow up the constructs and flame thrower the flesh walls where the phrase “what would robo fett do” was uttered. Then a flesh construct of Alex’s character’s father manifested and broke his spirit so he was a weeping wreck on the floor

I got torn apart by flesh puppies, freaked out, rolled really well to launch myself forwards like a torpedo and threw a barstool at the father’s head

oh and I forgot that the flesh construct copy of myself whacked Alex in the face with a meaty barstool

a meat stool if you will

so now we have an old dude who is trying to convince Rob’s character than he can like make flesh constructs of his dead wife and son"

Long story short, Carlo hasn't finished play-testing all the elements, but Fickle RPG and his other games (mostly table-top and RPG) can be found here:
https://horizongamesblog.wordpress.com/2017/04/18/fickle-rpg-v0-5-and-remaining-playtestbrainstorm-ideas/

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